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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-22 15:12:44 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-22 15:12:44 +1000
commit51d0535a8d49b72ab1e47acf30f654403a94c423 (patch)
treec8e8124c7a35c2fcfa7afa857b50ce0cdb15ba7c /assets/shaders/cube.frag
parent6fccac3372170153b59e829d11c6c0b0a5c2bc77 (diff)
wip: porting shadowmaps to RAL
Diffstat (limited to 'assets/shaders/cube.frag')
-rw-r--r--assets/shaders/cube.frag4
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/shaders/cube.frag b/assets/shaders/cube.frag
index 5f17e7c..cd6bb21 100644
--- a/assets/shaders/cube.frag
+++ b/assets/shaders/cube.frag
@@ -9,6 +9,6 @@ layout(location = 1) in vec2 fragTexCoord;
layout(location = 0) out vec4 outColor;
void main() {
- // outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0);
- outColor = vec4(1.0);
+ outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0);
+ // outColor = vec4(1.0);
}