diff options
author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-06-10 13:35:23 +1000 |
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committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-06-10 13:35:23 +1000 |
commit | 99f2476d7bb8479d543f080c209324c77c775737 (patch) | |
tree | 8c8f52155552fb7c9ade94e70f5f11d36fa73701 /assets/shaders/cube.frag | |
parent | b9a7166d9a7e2b0eed948353c134e72dfa86ab58 (diff) |
bring back gltf
Diffstat (limited to 'assets/shaders/cube.frag')
-rw-r--r-- | assets/shaders/cube.frag | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/assets/shaders/cube.frag b/assets/shaders/cube.frag index 02cb9b3..21d7b55 100644 --- a/assets/shaders/cube.frag +++ b/assets/shaders/cube.frag @@ -1,14 +1,14 @@ -#version 430 +#version 410 layout(location = 0) in vec3 fragColor; layout(location = 1) in vec2 fragTexCoord; -layout(binding = 1) uniform sampler2D texSampler; + uniform sampler2D texSampler; // uniform sampler2D texSampler; layout(location = 0) out vec4 outColor; void main() { - outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0); - // outColor = vec4(fragColor, 1.0); + // outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0); + outColor = vec4(fragColor, 1.0); } |