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author | Joshua Rowe <17525998+omnisci3nce@users.noreply.github.com> | 2024-05-20 10:50:11 +1000 |
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committer | GitHub <noreply@github.com> | 2024-05-20 10:50:11 +1000 |
commit | e904c22003c3a134201b222e6619e782fbe63947 (patch) | |
tree | 5295c8ce5f855ca4a0f1bebe50beee80bae66682 /assets/shaders/cube.vert | |
parent | 02e84ee4d18e705e3362be1e327fdb6f1397a032 (diff) | |
parent | 73d4145f46d2305f45761b8e456df692d1962dfb (diff) |
Merge pull request #14 from omnisci3nce/realign
Realign
Diffstat (limited to 'assets/shaders/cube.vert')
-rw-r--r-- | assets/shaders/cube.vert | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/assets/shaders/cube.vert b/assets/shaders/cube.vert new file mode 100644 index 0000000..dc625ec --- /dev/null +++ b/assets/shaders/cube.vert @@ -0,0 +1,21 @@ +#version 450 + +layout(binding = 0) uniform UniformBufferObject { + mat4 model; + mat4 view; + mat4 proj; +} +ubo; + +layout(location = 0) in vec3 inPosition; +layout(location = 1) in vec3 inNormal; +layout(location = 2) in vec2 inTexCoords; + +layout(location = 0) out vec3 fragColor; +layout(location = 1) out vec2 fragTexCoord; + +void main() { + gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0); + fragColor = abs(inNormal); + fragTexCoord = inTexCoords; +} |