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author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-30 23:15:36 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-30 23:15:36 +1100 |
commit | f26f084958550cd01b9e4e4b098551520a4c6852 (patch) | |
tree | 1b835288f94461ba86aca8cff723d3364556db52 /assets/shaders/object.frag | |
parent | b4cb698d177ada97c976eab059eabedd433abfd0 (diff) | |
parent | c20740ecbb008afbe93c7fa1eb35851cedc6eb42 (diff) |
Merge branch 'cel-60-scaffold-vulkan' into cleanroom-vulkan
Diffstat (limited to 'assets/shaders/object.frag')
-rw-r--r-- | assets/shaders/object.frag | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/assets/shaders/object.frag b/assets/shaders/object.frag new file mode 100644 index 0000000..44c1eb3 --- /dev/null +++ b/assets/shaders/object.frag @@ -0,0 +1,6 @@ +#version 450 +#extension GL_ARB_separate_shader_objects : enable + +layout(location = 0) out vec4 out_colour; + +void main() { out_colour = vec4(1.0); }
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