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author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-07-19 14:33:34 +1000 |
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committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-07-19 14:33:34 +1000 |
commit | 82515f9d90ac149984013f0d64c1cab37b349b29 (patch) | |
tree | 6da445874d055e3e66ab1825d4aa3bb784955fc9 /src/core/triggers.h | |
parent | 5359c011a08ef2e06ed54104cc16c32868ca88ff (diff) |
chore clang format + tidy
Diffstat (limited to 'src/core/triggers.h')
-rw-r--r-- | src/core/triggers.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/triggers.h b/src/core/triggers.h index a9ced17..a823890 100644 --- a/src/core/triggers.h +++ b/src/core/triggers.h @@ -4,12 +4,12 @@ // Events/signals that get triggered by certain things that happen /* -e.g. +e.g. collider enters volume (collider) collider exits volume (collider) -you could create a custom signal that only triggers when a collider has been inside a volume for 3 seconds -listen for Enter, start timer, if hits 3 -> emit signal. Else, reset state +you could create a custom signal that only triggers when a collider has been inside a volume for 3 +seconds listen for Enter, start timer, if hits 3 -> emit signal. Else, reset state Top-level triggers: level loaded |