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author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-21 11:45:18 +1000 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-21 11:45:18 +1000 |
commit | edd6e07841b95c76664e31813bf980742cca4528 (patch) | |
tree | 6c3f26e94b4f7f9c5efa6271cbeb0f075d3ccc84 /src/maths/maths.h | |
parent | 514d83c9c66330a7f98685aff65a15ff39a562cd (diff) | |
parent | 45f035c2174a018444a4e495ec78b4806900d903 (diff) |
Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-example
Diffstat (limited to 'src/maths/maths.h')
-rw-r--r-- | src/maths/maths.h | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/maths/maths.h b/src/maths/maths.h index 6834f69..3301634 100644 --- a/src/maths/maths.h +++ b/src/maths/maths.h @@ -59,13 +59,25 @@ static inline vec2 vec2_create(f32 x, f32 y) { return (vec2){ x, y }; } static inline f32 quat_dot(quat a, quat b) { return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w; } static inline quat quat_normalise(quat a) { - f32 length = sqrtf(quat_dot(a, a) // same as len squared - ); + f32 length = sqrtf(quat_dot(a, a)); // same as len squared + return (quat){ a.x / length, a.y / length, a.z / length, a.w / length }; } static inline quat quat_ident() { return (quat){ .x = 0.0, .y = 0.0, .z = 0.0, .w = 1.0 }; } +static quat quat_from_axis_angle(vec3 axis, f32 angle, bool normalize) { + const f32 half_angle = 0.5f * angle; + f32 s = sinf(half_angle); + f32 c = cosf(half_angle); + + quat q = (quat){ s * axis.x, s * axis.y, s * axis.z, c }; + if (normalize) { + return quat_normalise(q); + } + return q; +} + // --- Matrix Implementations static inline mat4 mat4_ident() { |