diff options
author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-07-19 11:03:21 +1000 |
---|---|---|
committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-07-19 11:03:21 +1000 |
commit | f926234600af1883c2be259360b44173bb7c12b4 (patch) | |
tree | 8938056cf43f7fc1fa5c2362ee022c5599ac8b28 /src/new_render/render.h | |
parent | 0942a484a90695749f05d49273951f2b8d452866 (diff) |
updating docs
Diffstat (limited to 'src/new_render/render.h')
-rw-r--r-- | src/new_render/render.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/new_render/render.h b/src/new_render/render.h index 718ac3e..0043c6c 100644 --- a/src/new_render/render.h +++ b/src/new_render/render.h @@ -64,3 +64,6 @@ PUB void DrawMesh(Mesh* mesh, Material* material, Mat4 model); /** @brief the renderer does some internal bookkeeping for terrain so we use the terrain stored on the Renderer rather than accept it as a parameter */ PUB void Render_DrawTerrain(); + +// --- Getters (not in love with this but I'm finding keeping Renderer internals private to be okay) +arena* GetRenderFrameArena(Renderer* r);
\ No newline at end of file |