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authoromnisci3nce <omniscient.oce@gmail.com>2024-07-17 23:12:42 +1000
committeromnisci3nce <omniscient.oce@gmail.com>2024-07-17 23:12:42 +1000
commitc3737fff1be704e14a2bada69bbf8a6709c5f670 (patch)
treeaa2225901f26598b07855a65a944354fbedc40b1 /src/new_render/shadows.h
parentf8641a5cc4c8baf1f0a7be3685afc219d90143d9 (diff)
wip shader layouts for common stuff
Diffstat (limited to 'src/new_render/shadows.h')
-rw-r--r--src/new_render/shadows.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/new_render/shadows.h b/src/new_render/shadows.h
index 4dc20e2..9e8a6ad 100644
--- a/src/new_render/shadows.h
+++ b/src/new_render/shadows.h
@@ -5,7 +5,6 @@
#pragma once
#include "defines.h"
-#include "ral.h"
#include "ral_impl.h"
#include "ral_types.h"
#include "render_types.h"
@@ -18,6 +17,11 @@ typedef struct Shadow_Storage {
// TODO: Some statistics tracking
} Shadow_Storage;
+typedef struct ShadowUniforms {
+ Mat4 light_space;
+ Mat4 model;
+} ShadowUniforms;
+
typedef struct Camera Camera;
typedef struct Mat4 Mat4;