diff options
author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-10-05 12:48:05 +1000 |
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committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-10-05 12:48:05 +1000 |
commit | dfb6adbcbcc7d50b770b6d5ea82efdd8f8c32e25 (patch) | |
tree | a470b91a90716d7ea46fde53ed395449c24583a2 /src/ral/ral_common.c | |
parent | 54354e32c6498cc7f8839ab4deb1208d37216cc5 (diff) |
delete documentation workflow
Diffstat (limited to 'src/ral/ral_common.c')
-rw-r--r-- | src/ral/ral_common.c | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/src/ral/ral_common.c b/src/ral/ral_common.c deleted file mode 100644 index d921ac4..0000000 --- a/src/ral/ral_common.c +++ /dev/null @@ -1,70 +0,0 @@ -#include "ral_common.h" -#include "ral_impl.h" - -void BackendPools_Init(arena* a, GPU_BackendPools* backend_pools) { - PipelineLayout_pool pipeline_layout_pool = - PipelineLayout_pool_create(a, MAX_PIPELINES, sizeof(GPU_PipelineLayout)); - backend_pools->pipeline_layouts = pipeline_layout_pool; - Pipeline_pool pipeline_pool = Pipeline_pool_create(a, MAX_PIPELINES, sizeof(GPU_Pipeline)); - backend_pools->pipelines = pipeline_pool; - Renderpass_pool rpass_pool = Renderpass_pool_create(a, MAX_RENDERPASSES, sizeof(GPU_Renderpass)); - backend_pools->renderpasses = rpass_pool; -} - -void ResourcePools_Init(arena* a, struct ResourcePools* res_pools) { - Buffer_pool buf_pool = Buffer_pool_create(a, MAX_BUFFERS, sizeof(GPU_Buffer)); - res_pools->buffers = buf_pool; - Texture_pool tex_pool = Texture_pool_create(a, MAX_TEXTURES, sizeof(GPU_Texture)); - res_pools->textures = tex_pool; -} - -VertexDescription static_3d_vertex_description() { - VertexDescription builder = { .debug_label = "Standard static 3d vertex format" }; - VertexDesc_AddAttr(&builder, "inPosition", ATTR_F32x3); - VertexDesc_AddAttr(&builder, "inNormal", ATTR_F32x3); - VertexDesc_AddAttr(&builder, "inTexCoords", ATTR_F32x2); - builder.use_full_vertex_size = true; - return builder; -} - -void VertexDesc_AddAttr(VertexDescription* builder, const char* name, VertexAttribType type) { - u32 i = builder->attributes_count; - - size_t size = VertexAttribSize(type); - builder->attributes[i] = type; - // builder->stride += size; - builder->attr_names[i] = name; - - builder->attributes_count++; -} - -size_t VertexAttribSize(VertexAttribType attr) { - switch (attr) { - case ATTR_F32: - case ATTR_U32: - case ATTR_I32: - return 4; - case ATTR_F32x2: - case ATTR_U32x2: - case ATTR_I32x2: - return 8; - case ATTR_F32x3: - case ATTR_U32x3: - case ATTR_I32x3: - return 12; - case ATTR_F32x4: - case ATTR_U32x4: - case ATTR_I32x4: - return 16; - break; - } -} - -size_t VertexDesc_CalcStride(VertexDescription* desc) { - size_t stride = 0; - for (int i = 0; i < desc->attributes_count; i++) { - size_t size = VertexAttribSize(desc->attributes[i]); - stride += size; - } - return stride; -} |