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author | omnisci3nce <omniscient.oce@gmail.com> | 2024-04-28 09:14:22 +1000 |
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committer | omnisci3nce <omniscient.oce@gmail.com> | 2024-04-28 09:14:22 +1000 |
commit | 411520b240446f878a27c5d89812000774cc3c15 (patch) | |
tree | 989f442fdffcc85e45f665f8f22102fe6f6bae19 /src/renderer/render.h | |
parent | efea29ed9059303a5bb609ba0ce79c20ba894a23 (diff) |
getting vulkan working on windows
Diffstat (limited to 'src/renderer/render.h')
-rw-r--r-- | src/renderer/render.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/renderer/render.h b/src/renderer/render.h index 0aeeac2..a5a5928 100644 --- a/src/renderer/render.h +++ b/src/renderer/render.h @@ -40,4 +40,6 @@ void shader_hot_reload(const char* filepath); // models and meshes are implemented **in terms of the above** mesh mesh_create(geometry_data* geometry); -model_handle model_load(const char* debug_name, const char* filepath);
\ No newline at end of file +model_handle model_load(const char* debug_name, const char* filepath); + +void geo_set_vertex_colours(geometry_data* geo, vec4 colour);
\ No newline at end of file |