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authorJoshua Rowe <17525998+omnisci3nce@users.noreply.github.com>2024-04-04 19:50:49 +1100
committerGitHub <noreply@github.com>2024-04-04 19:50:49 +1100
commitb7d8ca95d38942eb3d3c308392c73fda1858efd1 (patch)
tree55b06b524424ff77af00c907180928b5cf74718c /src/renderer
parent0ba447ee95c31e132b4ca91671dfe10ad29bca32 (diff)
parent0063d8b927dd55f34906bdcd356aff99c2a96a86 (diff)
Merge pull request #8 from omnisci3nce/cel-56-load-gltf-files
Cel 56 load gltf files
Diffstat (limited to 'src/renderer')
-rw-r--r--src/renderer/render.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/renderer/render.c b/src/renderer/render.c
index 7884db6..9d250c6 100644
--- a/src/renderer/render.c
+++ b/src/renderer/render.c
@@ -54,6 +54,8 @@ bool renderer_init(renderer* ren) {
ren->blinn_phong =
shader_create_separate("assets/shaders/blinn_phong.vert", "assets/shaders/blinn_phong.frag");
+ default_material_init();
+
return true;
}