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-rw-r--r--assets/shaders/blinn_phong.frag6
1 files changed, 3 insertions, 3 deletions
diff --git a/assets/shaders/blinn_phong.frag b/assets/shaders/blinn_phong.frag
index a0ba905..267c71b 100644
--- a/assets/shaders/blinn_phong.frag
+++ b/assets/shaders/blinn_phong.frag
@@ -1,4 +1,4 @@
-#version 410 core
+#version 430 core
out vec4 FragColor;
// A Blinn-Phong material with textures for diffuse and specular
@@ -32,7 +32,7 @@ in VS_OUT {
vec3 FragPos;
vec3 Normal;
vec2 TexCoords;
- vec4 FragPosLightSpace;
+ // vec4 FragPosLightSpace;
vec4 Color;
} fs_in;
@@ -94,4 +94,4 @@ vec3 CalcPointLight(PointLight light, vec3 normal, vec3 fragPos, vec3 viewDir)
diffuse *= attentuation;
specular *= attentuation;
return (ambient + diffuse + specular);
-} \ No newline at end of file
+}