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-rw-r--r--assets/shaders/cube.frag8
1 files changed, 4 insertions, 4 deletions
diff --git a/assets/shaders/cube.frag b/assets/shaders/cube.frag
index 02cb9b3..21d7b55 100644
--- a/assets/shaders/cube.frag
+++ b/assets/shaders/cube.frag
@@ -1,14 +1,14 @@
-#version 430
+#version 410
layout(location = 0) in vec3 fragColor;
layout(location = 1) in vec2 fragTexCoord;
-layout(binding = 1) uniform sampler2D texSampler;
+ uniform sampler2D texSampler;
// uniform sampler2D texSampler;
layout(location = 0) out vec4 outColor;
void main() {
- outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0);
- // outColor = vec4(fragColor, 1.0);
+ // outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0);
+ outColor = vec4(fragColor, 1.0);
}