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-rw-r--r--examples/triangle/ex_triangle.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/triangle/ex_triangle.c b/examples/triangle/ex_triangle.c
index 69c29ac..d57e224 100644
--- a/examples/triangle/ex_triangle.c
+++ b/examples/triangle/ex_triangle.c
@@ -21,13 +21,13 @@ const custom_vertex vertices[] = {
(custom_vertex){ .pos = vec2(-0.5, 0.5), .color = vec3(0.0, 0.0, 1.0) },
(custom_vertex){ .pos = vec2(0.5, 0.5), .color = vec3(0.0, 1.0, 0.0) },
};
-const u32 indices[] = { 2, 1, 0, 1, 2, 3};
+const u32 indices[] = { 2, 1, 0, 1, 2, 3 };
int main() {
core_bringup();
arena scratch = arena_create(malloc(1024 * 1024), 1024 * 1024);
- vertex_description vertex_input = {.use_full_vertex_size=false};
+ vertex_description vertex_input = { .use_full_vertex_size = false };
vertex_input.debug_label = "Hello";
vertex_desc_add(&vertex_input, "inPos", ATTR_F32x2);
vertex_desc_add(&vertex_input, "inColor", ATTR_F32x3);
@@ -64,7 +64,7 @@ int main() {
// Load triangle vertex and index data
buffer_handle triangle_vert_buf =
- gpu_buffer_create(4 * sizeof(vertex) , CEL_BUFFER_VERTEX, CEL_BUFFER_FLAG_GPU, vertices);
+ gpu_buffer_create(4 * sizeof(vertex), CEL_BUFFER_VERTEX, CEL_BUFFER_FLAG_GPU, vertices);
buffer_handle triangle_index_buf =
gpu_buffer_create(sizeof(indices), CEL_BUFFER_INDEX, CEL_BUFFER_FLAG_GPU, indices);