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-rw-r--r--examples/game_demo/game_demo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/game_demo/game_demo.c b/examples/game_demo/game_demo.c
index 298f827..734bff1 100644
--- a/examples/game_demo/game_demo.c
+++ b/examples/game_demo/game_demo.c
@@ -35,7 +35,7 @@ int main() {
Camera cam = Camera_Create(camera_pos, vec3_normalise(vec3_negate(camera_pos)), VEC3_Y, 45.0);
SetCamera(cam); // update the camera in RenderScene
- let sun = DirectionalLight {
+ DirectionalLight sun = {
.ambient = vec3(1.0, 1.0, 1.0),
};
SetMainLight(sun);