diff options
Diffstat (limited to 'src/renderer/backends')
-rw-r--r-- | src/renderer/backends/backend_opengl.c | 6 | ||||
-rw-r--r-- | src/renderer/backends/backend_vulkan.c | 62 |
2 files changed, 37 insertions, 31 deletions
diff --git a/src/renderer/backends/backend_opengl.c b/src/renderer/backends/backend_opengl.c index a9f7482..ffeb051 100644 --- a/src/renderer/backends/backend_opengl.c +++ b/src/renderer/backends/backend_opengl.c @@ -5,7 +5,9 @@ #include "file.h" #include "log.h" #include "maths_types.h" -#include "render_types.h" +// #include "render_types.h" +#include "cleanroom/types.h" +#include "ral.h" #if CEL_REND_BACKEND_OPENGL @@ -60,7 +62,7 @@ void clear_screen(vec3 colour) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } -void texture_data_upload(texture* tex) { +void texture_data_upload(texture *tex) { printf("Texture name %s\n", tex->name); TRACE("Upload texture data"); u32 texture_id; diff --git a/src/renderer/backends/backend_vulkan.c b/src/renderer/backends/backend_vulkan.c index 9d0ef51..4a4b09e 100644 --- a/src/renderer/backends/backend_vulkan.c +++ b/src/renderer/backends/backend_vulkan.c @@ -867,15 +867,10 @@ void vulkan_image_view_create(vulkan_context* context, VkFormat format, vulkan_i &image->view); } -void vulkan_image_transition_layout( - vulkan_context* context, - vulkan_command_buffer* command_buffer, - vulkan_image* image, - VkFormat format, - VkImageLayout old_layout, - VkImageLayout new_layout -) { - VkImageMemoryBarrier barrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER}; +void vulkan_image_transition_layout(vulkan_context* context, vulkan_command_buffer* command_buffer, + vulkan_image* image, VkFormat format, VkImageLayout old_layout, + VkImageLayout new_layout) { + VkImageMemoryBarrier barrier = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER }; barrier.oldLayout = old_layout; barrier.newLayout = new_layout; barrier.srcQueueFamilyIndex = context->device.graphics_queue_index; @@ -892,12 +887,14 @@ void vulkan_image_transition_layout( VkPipelineStageFlags source_stage; VkPipelineStageFlags dest_stage; - if (old_layout == VK_IMAGE_LAYOUT_UNDEFINED && new_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { + if (old_layout == VK_IMAGE_LAYOUT_UNDEFINED && + new_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { barrier.srcAccessMask = 0; barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; source_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; dest_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - } else if (old_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && new_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { + } else if (old_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && + new_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; source_stage = VK_PIPELINE_STAGE_TRANSFER_BIT; @@ -907,14 +904,12 @@ void vulkan_image_transition_layout( return; } - vkCmdPipelineBarrier(command_buffer->handle, source_stage, dest_stage, 0, 0, 0, 0, 0, 1, &barrier); + vkCmdPipelineBarrier(command_buffer->handle, source_stage, dest_stage, 0, 0, 0, 0, 0, 1, + &barrier); } -void vulkan_image_copy_from_buffer( - vulkan_image* image, - VkBuffer buffer, - vulkan_command_buffer* command_buffer -) { +void vulkan_image_copy_from_buffer(vulkan_image* image, VkBuffer buffer, + vulkan_command_buffer* command_buffer) { VkBufferImageCopy region; region.bufferOffset = 0; region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; @@ -925,7 +920,8 @@ void vulkan_image_copy_from_buffer( region.imageExtent.height = image->height; region.imageExtent.depth = 1; - vkCmdCopyBufferToImage(command_buffer->handle, buffer, image->handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); + vkCmdCopyBufferToImage(command_buffer->handle, buffer, image->handle, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); } void vulkan_image_create(vulkan_context* context, VkImageType image_type, u32 width, u32 height, @@ -1755,27 +1751,35 @@ void texture_data_upload(texture* tex) { VkFormat image_format = VK_FORMAT_R8G8B8A8_SNORM; VkBufferUsageFlags usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT; - VkMemoryPropertyFlags memory_prop_flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + VkMemoryPropertyFlags memory_prop_flags = + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; vulkan_buffer staging; vulkan_buffer_create(&context, image_size, usage, memory_prop_flags, true, &staging); vulkan_buffer_load_data(&context, &staging, 0, image_size, 0, tex->image_data); - vulkan_image_create(&context, VK_IMAGE_TYPE_2D, tex->width, tex->height, image_format, VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT - , VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, true, VK_IMAGE_ASPECT_COLOR_BIT, &data->image); + vulkan_image_create( + &context, VK_IMAGE_TYPE_2D, tex->width, tex->height, image_format, VK_IMAGE_TILING_OPTIMAL, + VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | + VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, + VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, true, VK_IMAGE_ASPECT_COLOR_BIT, &data->image); vulkan_command_buffer temp_buffer; - vulkan_command_buffer_allocate_and_begin_oneshot(&context, context.device.gfx_command_pool, &temp_buffer); + vulkan_command_buffer_allocate_and_begin_oneshot(&context, context.device.gfx_command_pool, + &temp_buffer); - vulkan_image_transition_layout(&context, &temp_buffer, &data->image, image_format, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); + vulkan_image_transition_layout(&context, &temp_buffer, &data->image, image_format, + VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); vulkan_image_copy_from_buffer(&data->image, staging.handle, &temp_buffer); - vulkan_image_transition_layout(&context, &temp_buffer, &data->image, image_format, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); + vulkan_image_transition_layout(&context, &temp_buffer, &data->image, image_format, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); - vulkan_command_buffer_end_oneshot(&context, context.device.gfx_command_pool, &temp_buffer, context.device.graphics_queue); + vulkan_command_buffer_end_oneshot(&context, context.device.gfx_command_pool, &temp_buffer, + context.device.graphics_queue); - VkSamplerCreateInfo sampler_info = {VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO}; + VkSamplerCreateInfo sampler_info = { VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO }; sampler_info.magFilter = VK_FILTER_LINEAR; sampler_info.minFilter = VK_FILTER_LINEAR; sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT; @@ -1792,12 +1796,12 @@ void texture_data_upload(texture* tex) { sampler_info.minLod = 0.0; sampler_info.maxLod = 0.0; - VkResult res = vkCreateSampler(context.device.logical_device, &sampler_info, context.allocator, &data->sampler); + VkResult res = vkCreateSampler(context.device.logical_device, &sampler_info, context.allocator, + &data->sampler); if (res != VK_SUCCESS) { ERROR("Error creating texture sampler for image %s", tex->name); return; } - } // TODO: destroy texture |