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diff --git a/src/renderer/cleanroom/simda.h b/src/renderer/cleanroom/simda.h
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+#pragma once
+
+#include "maths_types.h"
+
+// 3. SIMA (simplified immediate mode api) / render.h
+// - dont need to worry about uploading mesh data
+// - very useful for debugging
+void imm_draw_cuboid();
+void imm_draw_sphere(vec3 pos, f32 radius, vec4 colour);
+void imm_draw_camera_frustum();
+static void imm_draw_model(
+ const char* model_filepath); // tracks internally whether the model is loaded
+
+static void imm_draw_model(const char* model_filepath) {
+ // check that model is loaded
+ // if not loaded, load model and upload to gpu - LRU cache for models
+ // else submit draw call
+} \ No newline at end of file