diff options
Diffstat (limited to 'src/renderer/immediate.h')
-rw-r--r-- | src/renderer/immediate.h | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/src/renderer/immediate.h b/src/renderer/immediate.h index b9d7c61..f4b1729 100644 --- a/src/renderer/immediate.h +++ b/src/renderer/immediate.h @@ -3,18 +3,17 @@ #include "geometry.h" #include "maths_types.h" +typedef struct immdraw_system immdraw_system; + +bool immdraw_system_init(immdraw_system* state); +void immdraw_system_shutdown(immdraw_system* state); +void immdraw_system_render(immdraw_system* state); + // 3. SIMA (simplified immediate mode api) / render.h // - dont need to worry about uploading mesh data // - very useful for debugging -void imm_draw_cuboid(vec3 pos, quat rotation, f32x3 extents, vec4 colour); -void imm_draw_sphere(vec3 pos, f32 radius, vec4 colour); -void imm_draw_camera_frustum(); - -// static void imm_draw_model( -// const char* model_filepath); // tracks internally whether the model is loaded +void immdraw_plane(vec3 pos, quat rotation, f32 u_scale, f32 v_scale, vec4 colour); +void immdraw_cuboid(vec3 pos, quat rotation, f32x3 extents, vec4 colour); +void immdraw_sphere(vec3 pos, f32 radius, vec4 colour); -// static void imm_draw_model(const char* model_filepath) { -// check that model is loaded -// if not loaded, load model and upload to gpu - LRU cache for models -// else submit draw call -// }
\ No newline at end of file +void immdraw_camera_frustum(); |