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-rw-r--r--src/std/mem.h57
1 files changed, 56 insertions, 1 deletions
diff --git a/src/std/mem.h b/src/std/mem.h
index 2f92894..26da778 100644
--- a/src/std/mem.h
+++ b/src/std/mem.h
@@ -10,6 +10,9 @@
#pragma once
#include <stddef.h>
+#include "defines.h"
+
+// --- Arena
// Inspired by https://nullprogram.com/blog/2023/09/27/
typedef struct arena {
@@ -18,9 +21,61 @@ typedef struct arena {
char* end;
} arena;
+typedef struct arena_save {
+ arena* arena;
+ char* savepoint;
+} arena_save;
+
arena arena_create(void* backing_buffer, size_t capacity);
void* arena_alloc(arena* a, size_t size);
void* arena_alloc_align(arena* a, size_t size, size_t align);
void arena_free_all(arena* a);
void arena_free_storage(arena* a);
-// TODO: arena_resize \ No newline at end of file
+arena_save arena_savepoint(arena* a);
+void arena_rewind(arena_save savepoint);
+// TODO: arena_resize
+
+// --- Pool
+
+typedef struct void_pool_header void_pool_header;
+struct void_pool_header {
+ void_pool_header* next;
+};
+
+typedef struct void_pool {
+ u64 capacity;
+ u64 entry_size;
+ u64 count;
+ void* backing_buffer;
+ void_pool_header* free_list_head;
+} void_pool;
+
+void_pool void_pool_create(arena* a, u64 capacity, u64 entry_size);
+void void_pool_free_all(void_pool* pool);
+bool void_pool_is_empty(void_pool* pool);
+bool void_pool_is_full(void_pool* pool);
+void* void_pool_get(void_pool* pool, u32 raw_handle);
+void* void_pool_alloc(void_pool* pool, u32* out_raw_handle);
+void void_pool_dealloc(void_pool* pool, u32 raw_handle);
+
+// TODO: macro that lets us specialise
+
+/* typedef struct Name##_handle Name##_handle; \ */
+#define TYPED_POOL(T, Name) \
+ typedef struct Name##_pool { \
+ void_pool inner; \
+ } Name##_pool; \
+ \
+ static Name##_pool Name##_pool_create(arena* a, u64 cap, u64 entry_size) { \
+ void_pool p = void_pool_create(a, cap, entry_size); \
+ return (Name##_pool){ .inner = p }; \
+ } \
+ static inline T* Name##_pool_get(Name##_pool* pool, Name##_handle handle) { \
+ return (T*)void_pool_get(&pool->inner, handle.raw); \
+ } \
+ static inline T* Name##_pool_alloc(Name##_pool* pool, Name##_handle* out_handle) { \
+ return (T*)void_pool_alloc(&pool->inner, &out_handle->raw); \
+ } \
+ static inline void Name##_pool_dealloc(Name##_pool* pool, Name##_handle handle) { \
+ void_pool_dealloc(&pool->inner, handle.raw); \
+ }\