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-rw-r--r--src/systems/physics.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/systems/physics.h b/src/systems/physics.h
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+++ b/src/systems/physics.h
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+#pragma once
+
+#include "maths_types.h"
+
+// 'system' means that it gets called per frame
+
+typedef struct physics_settings {
+ f32 gravity_strength;
+} physics_settings;
+
+enum collider_type {
+ cuboid_collider,
+ sphere_collider,
+};
+
+/** @brief generic collider structure */
+typedef struct physics_collider {
+ u64 id; // ? Replace with handle?
+ enum collider_type shape;
+ transform transform;
+ u8 layer;
+ bool on_ground;
+} physics_collider;
+
+typedef struct physics_world {
+ physics_settings settings;
+} physics_world;
+
+physics_world physics_init(physics_settings settings);
+void physics_shutdown(physics_world* phys_world);
+
+/** @brief perform one or more simulation steps */
+void physics_system_update(physics_world* phys_world, f64 deltatime); \ No newline at end of file