diff options
Diffstat (limited to 'xmake.lua')
-rw-r--r-- | xmake.lua | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -110,10 +110,10 @@ target("core_config") add_includedirs("src/std/containers", {public = true}) add_includedirs("src/systems/", {public = true}) add_files("src/empty.c") -- for some reason we need this on Mac so it doesnt call 'ar' with no files and error - -- add_rules("compile_glsl_vert_shaders") - -- add_rules("compile_glsl_frag_shaders") - -- add_files("assets/shaders/object.vert") - -- add_files("assets/shaders/object.frag") + add_rules("compile_glsl_vert_shaders") + add_rules("compile_glsl_frag_shaders") + add_files("assets/shaders/triangle.vert") + add_files("assets/shaders/triangle.frag") -- add_files("assets/shaders/*.frag") if is_plat("windows") then add_includedirs("$(env VULKAN_SDK)/Include", {public = true}) |