Age | Commit message (Expand) | Author |
---|---|---|
2024-05-04 | compile glsl to spirv for triangle shader | Omniscient |
2024-05-04 | finish swapchain creation | Omniscient |
2024-04-21 | misc cleanup | Omniscient |
2024-04-07 | visualising bone indices | Omniscient |
2024-04-06 | separate pipeline for skinned meshes | Omniscient |
2024-04-03 | make set explicit | omnisci3nce |
2024-04-01 | image / textures ! | Omniscient |
2024-03-31 | fix discrepancy between opengl and vulkan | Omniscient |
2024-03-31 | working on cube (hardcoded) | Omniscient |
2024-03-30 | start adding mouse input processing | Omniscient |
2024-03-30 | uniform with descriptor set. fix image_index being 4 when expoected to be 3 | Omniscient |
2024-03-30 | chore format lint | Omniscient |
2024-03-29 | triangle | omnisci3nce |
2024-03-27 | simple shaders for testing | omnisci3nce |
2024-03-26 | compile shader to spirv in build. start adding shader module code | omnisci3nce |
2024-03-14 | lights, camera, action | omniscient |
2024-03-09 | add shaders | omniscient |
2024-02-24 | add shaders for drawing simple rectangles | Omniscient |