Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-13 | loading joints and animations | omniscient | |
2024-08-12 | scale is a vec3 now instead of float. | omniscient | |
2024-08-11 | removing example targets from xmake.lua and fix identation | omniscient | |
2024-08-11 | starting work on immediate mode drawing | omniscient | |
2024-04-21 | swap camera side to match khronos's sample viewer | Omniscient | |
2024-04-20 | it works with negating Y axis of local transform and inverse bind matrix. I ↵ | Omniscient | |
have NO IDEA why | |||
2024-04-07 | its bending but not deforming as expected, looks like rotating around model ↵ | omnisci3nce | |
origin | |||
2024-04-07 | visualising bone indices | Omniscient | |
2024-04-06 | separate pipeline for skinned meshes | Omniscient | |
2024-04-06 | wip: get integers | omniscient | |