summaryrefslogtreecommitdiff
path: root/src/std
AgeCommit message (Collapse)Author
2024-08-18start on stack arrayOmni
2024-08-13loading joints and animationsomniscient
2024-08-11starting work on immediate mode drawingomniscient
2024-08-10remove old codeomniscient
2024-07-27add a pool insert function. move RenderEnt to use handlesomniscient
2024-07-19chore clang format + tidyomniscient
2024-07-17wip shader layouts for common stuffomnisci3nce
2024-07-17whole thing is compiling and running againomnisci3nce
2024-07-14generate api docs pythonomnisci3nce
2024-07-13add empty shell scriptsomnisci3nce
2024-07-12wip: big makeoveromnisci3nce
2024-06-19start fleshing out API for hashmap / hashsetomniscient
2024-06-10default renderer pipelineOmniscient
2024-06-07chore: fmtOmniscient
2024-06-07add assert back that pool entry is at least as big as a pointer. add debug ↵Omniscient
name for pools
2024-05-20use pool allocator for other gpu backend entitiesOmniscient
2024-05-17pool tests and try get macro workingOmniscient
2024-05-17starting on pool allocatorOmniscient
2024-05-04finish swapchain creationOmniscient
2024-05-03create logical deviceOmniscient
2024-04-28start porting vulkan code to new RALomnisci3nce
2024-04-27heightmap function signaturesomniscient
2024-04-27expanding desired containersomniscient
2024-04-21Merge branch 'master' into cel-67-load-animation-data-from-gltfOmniscient
2024-04-21dont log arena paddingOmniscient
2024-04-05close.omniscient
2024-03-27brainsforming refined layout for rendereromniscient
2024-03-24swapchain creation and main renderpassomnisci3nce
2024-03-23required extensions and validation layersomnisci3nce
2024-03-17fix a bug with dirname seg faulting when passed a string literalOmniscient
it doesnt like things in readonly memory i guess. now we create an arena for the obj load and create a dynamically allocated copy of the string
2024-03-11added a path_parent function to get path of a fileomniscient
Now we can load .mtl files without hardcoding the full path from top-level like before. that was a hack!
2024-03-05chore: formatOmniscient
2024-03-05pass mesh and material darrays for happy path.Omniscient
we will probably swap to an arena allocator for the temp darrays soon but not right yet
2024-03-05loads and runs now (no visuals yet)Omniscient
2024-03-05get us running on Mac again with our vendored GLFWomniscient
2024-03-05Merge branch 'master' into cel-41-port-over-a-basic-3d-scene-exampleomniscient
2024-03-05add string.h includeomniscient
2024-03-06chore: fmtOmniscient
2024-03-05why is it crashing on file loading now?Omniscient
2024-02-26updatesegunkayode1
2024-02-26string subview functionssegunkayode1
2024-02-25Merge branch 'master' of github.com:omnisci3nce/celeritas-coreOmniscient
2024-02-25disclaimer about some string apis not being unicode awareOmniscient
2024-02-25chore: formatOmniscient
2024-02-25Merge branch 'cel-18-arena-allocator' into feature/some-string-utilsOmniscient
2024-02-25add TODO for future arena resize fnOmniscient
2024-02-25chore: formatOmniscient
2024-02-25add an arena reset to free everythingOmniscient
2024-02-25new string function signatures just droppedOmniscient
2024-02-25add an arena allocator first implOmniscient