From 5798fb0204f4798a3b42312da78be7669779d92f Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sat, 9 Mar 2024 16:33:55 +1100 Subject: add shaders --- assets/shaders/blinn_phong.frag | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 assets/shaders/blinn_phong.frag (limited to 'assets/shaders/blinn_phong.frag') diff --git a/assets/shaders/blinn_phong.frag b/assets/shaders/blinn_phong.frag new file mode 100644 index 0000000..a284948 --- /dev/null +++ b/assets/shaders/blinn_phong.frag @@ -0,0 +1,21 @@ +#version 410 core +out vec4 FragColor; + +// A Blinn-Phong material with textures for diffuse and specular +// lighting maps and a numeric shininess factor. +struct Material { + sampler2D diffuse; + sampler2D specular; + float shininess; +}; + +in VS_OUT { + vec3 FragPos; + vec3 Normal; + vec2 TexCoords; + vec4 FragPosLightSpace; +} fs_in; + +void main() { + FragColor = vec4(1.0); +} \ No newline at end of file -- cgit v1.2.3-70-g09d2