From bda9a0d8b503e6ed75daafd1dd288a28590a8df6 Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Thu, 17 Oct 2024 21:44:48 +1100 Subject: remove old shaders --- assets/shaders/object.frag | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 assets/shaders/object.frag (limited to 'assets/shaders/object.frag') diff --git a/assets/shaders/object.frag b/assets/shaders/object.frag deleted file mode 100644 index fa50fcf..0000000 --- a/assets/shaders/object.frag +++ /dev/null @@ -1,15 +0,0 @@ -#version 450 -#extension GL_ARB_separate_shader_objects : enable - -layout(location = 0) in vec3 in_position; -layout(location = 1) in vec3 in_normal; -layout(location = 2) in vec2 in_tex_coord; - -layout(set = 0, binding = 1) uniform sampler2D texSampler; - -layout(location = 0) out vec4 out_color; - -void main() { - // out_color = vec4(1.0); - out_color = texture(texSampler, in_tex_coord); -} \ No newline at end of file -- cgit v1.2.3-70-g09d2