From bda9a0d8b503e6ed75daafd1dd288a28590a8df6 Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Thu, 17 Oct 2024 21:44:48 +1100 Subject: remove old shaders --- assets/shaders/object.vert | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 assets/shaders/object.vert (limited to 'assets/shaders/object.vert') diff --git a/assets/shaders/object.vert b/assets/shaders/object.vert deleted file mode 100644 index 23c0ffb..0000000 --- a/assets/shaders/object.vert +++ /dev/null @@ -1,29 +0,0 @@ -#version 450 -#extension GL_ARB_separate_shader_objects : enable - -layout(location = 0) in vec3 in_position; -layout(location = 1) in vec3 in_normal; -layout(location = 2) in vec2 in_tex_coord; - -layout(location = 0) out vec3 out_position; -layout(location = 1) out vec3 out_normal; -layout(location = 2) out vec2 out_tex_coord; - -layout(set = 0, binding = 0) uniform global_object_uniform { - mat4 projection; - mat4 view; -} -global_ubo; - -layout(push_constant) uniform push_constants { - mat4 model; // 64 bytes -} -u_push_constants; - -void main() { - gl_Position = global_ubo.projection * global_ubo.view * u_push_constants.model * - vec4(in_position.x, in_position.y, in_position.z, 1.0); - out_position = in_position; - out_normal = in_normal; - out_tex_coord = in_tex_coord; -} \ No newline at end of file -- cgit v1.2.3-70-g09d2