From f07e87a86e386ba0f65c5a1e962b6a90cfe26ced Mon Sep 17 00:00:00 2001 From: Omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sat, 30 Mar 2024 17:42:15 +1100 Subject: uniform with descriptor set. fix image_index being 4 when expoected to be 3 --- assets/shaders/object.vert | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 assets/shaders/object.vert (limited to 'assets/shaders/object.vert') diff --git a/assets/shaders/object.vert b/assets/shaders/object.vert new file mode 100644 index 0000000..9aaefed --- /dev/null +++ b/assets/shaders/object.vert @@ -0,0 +1,12 @@ +#version 450 +#extension GL_ARB_separate_shader_objects : enable + +layout(location = 0) in vec3 in_position; + +layout(set = 0, binding = 0) uniform global_object_uniform { + mat4 projection; + mat4 view; +} +global_ubo; + +void main() { gl_Position = global_ubo.projection * global_ubo.view * vec4(in_position, 1.0); } \ No newline at end of file -- cgit v1.2.3-70-g09d2