From c5808488875484aca814bfc8e526f37f3f447166 Mon Sep 17 00:00:00 2001 From: Omniscient Date: Sat, 15 Jun 2024 16:38:05 +1000 Subject: shinchoku --- assets/shaders/pbr_params.vert | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 assets/shaders/pbr_params.vert (limited to 'assets/shaders/pbr_params.vert') diff --git a/assets/shaders/pbr_params.vert b/assets/shaders/pbr_params.vert new file mode 100644 index 0000000..0908246 --- /dev/null +++ b/assets/shaders/pbr_params.vert @@ -0,0 +1,26 @@ +#version 410 + +// Vertex attributes +layout(location = 0) in vec3 inPosition; +layout(location = 1) in vec3 inNormal; +layout(location = 2) in vec2 inTexCoords; + +// Uniforms +uniform MVP_Matrices { + mat4 model; // TODO: make model a push constant/raw uniform + mat4 view; + mat4 proj; +} mvp; + +// Outputs +layout(location = 0) out vec3 fragWorldPos; +layout(location = 1) out vec3 fragNormal; +layout(location = 2) out vec2 fragTexCoords; + +void main() { + fragWorldPos = vec3(mvp.model * vec4(inPosition, 1.0)); + // TODO: fragNormal + fragTexCoords = inTexCoords; + + gl_Position = mvp.proj * mvp.view * mvp.model * vec4(inPosition, 1.0); +} -- cgit v1.2.3-70-g09d2