From 7b3afcaf77f96e7d62f6cd1623ead7f17512d79f Mon Sep 17 00:00:00 2001 From: Omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sat, 24 Feb 2024 22:47:46 +1100 Subject: repo init. partial port of existing code --- deps/Unity/examples/example_3/src/ProductionCode.c | 24 ++++++++++++++++++++++ deps/Unity/examples/example_3/src/ProductionCode.h | 3 +++ .../Unity/examples/example_3/src/ProductionCode2.c | 11 ++++++++++ .../Unity/examples/example_3/src/ProductionCode2.h | 2 ++ 4 files changed, 40 insertions(+) create mode 100644 deps/Unity/examples/example_3/src/ProductionCode.c create mode 100644 deps/Unity/examples/example_3/src/ProductionCode.h create mode 100644 deps/Unity/examples/example_3/src/ProductionCode2.c create mode 100644 deps/Unity/examples/example_3/src/ProductionCode2.h (limited to 'deps/Unity/examples/example_3/src') diff --git a/deps/Unity/examples/example_3/src/ProductionCode.c b/deps/Unity/examples/example_3/src/ProductionCode.c new file mode 100644 index 0000000..3bafe20 --- /dev/null +++ b/deps/Unity/examples/example_3/src/ProductionCode.c @@ -0,0 +1,24 @@ + +#include "ProductionCode.h" + +int Counter = 0; +int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0. + +// This function is supposed to search through NumbersToFind and find a particular number. +// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since +// NumbersToFind is indexed from 1. Unfortunately it's broken +// (and should therefore be caught by our tests) +int FindFunction_WhichIsBroken(int NumberToFind) +{ + int i = 0; + while (i < 8) //Notice I should have been in braces + i++; + if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it! + return i; + return 0; +} + +int FunctionWhichReturnsLocalVariable(void) +{ + return Counter; +} diff --git a/deps/Unity/examples/example_3/src/ProductionCode.h b/deps/Unity/examples/example_3/src/ProductionCode.h new file mode 100644 index 0000000..250ca0d --- /dev/null +++ b/deps/Unity/examples/example_3/src/ProductionCode.h @@ -0,0 +1,3 @@ + +int FindFunction_WhichIsBroken(int NumberToFind); +int FunctionWhichReturnsLocalVariable(void); diff --git a/deps/Unity/examples/example_3/src/ProductionCode2.c b/deps/Unity/examples/example_3/src/ProductionCode2.c new file mode 100644 index 0000000..77c969f --- /dev/null +++ b/deps/Unity/examples/example_3/src/ProductionCode2.c @@ -0,0 +1,11 @@ + +#include "ProductionCode2.h" + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) +{ + (void)Poor; + (void)LittleFunction; + //Since There Are No Tests Yet, This Function Could Be Empty For All We Know. + // Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget + return (char*)0; +} diff --git a/deps/Unity/examples/example_3/src/ProductionCode2.h b/deps/Unity/examples/example_3/src/ProductionCode2.h new file mode 100644 index 0000000..34ae980 --- /dev/null +++ b/deps/Unity/examples/example_3/src/ProductionCode2.h @@ -0,0 +1,2 @@ + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction); -- cgit v1.2.3-70-g09d2