From 7b3afcaf77f96e7d62f6cd1623ead7f17512d79f Mon Sep 17 00:00:00 2001
From: Omniscient <17525998+omnisci3nce@users.noreply.github.com>
Date: Sat, 24 Feb 2024 22:47:46 +1100
Subject: repo init. partial port of existing code
---
deps/glfw-3.3.8/docs/html/group__keys.html | 2043 ++++++++++++++++++++++++++++
1 file changed, 2043 insertions(+)
create mode 100644 deps/glfw-3.3.8/docs/html/group__keys.html
(limited to 'deps/glfw-3.3.8/docs/html/group__keys.html')
diff --git a/deps/glfw-3.3.8/docs/html/group__keys.html b/deps/glfw-3.3.8/docs/html/group__keys.html
new file mode 100644
index 0000000..f899864
--- /dev/null
+++ b/deps/glfw-3.3.8/docs/html/group__keys.html
@@ -0,0 +1,2043 @@
+
+
+
+
+
+
See key input for how these are used.
+
These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), but re-arranged to map to 7-bit ASCII for printable keys (function keys are put in the 256+ range).
+
The naming of the key codes follow these rules:
+- The US keyboard layout is used
+- Names of printable alpha-numeric characters are used (e.g. "A", "R", "3", etc.)
+- For non-alphanumeric characters, Unicode:ish names are used (e.g. "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not correspond to the Unicode standard (usually for brevity)
+- Keys that lack a clear US mapping are named "WORLD_x"
+- For non-printable keys, custom names are used (e.g. "F4", "BACKSPACE", etc.)
+
+
+
+
+
◆ GLFW_KEY_UNKNOWN
+
+
+
+
+
+ #define GLFW_KEY_UNKNOWN -1 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_SPACE
+
+
+
+
+
+ #define GLFW_KEY_SPACE 32 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_APOSTROPHE
+
+
+
+
+
+ #define GLFW_KEY_APOSTROPHE 39 /* ' */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_COMMA
+
+
+
+
+
+ #define GLFW_KEY_COMMA 44 /* , */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_MINUS
+
+
+
+
+
+ #define GLFW_KEY_MINUS 45 /* - */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_PERIOD
+
+
+
+
+
+ #define GLFW_KEY_PERIOD 46 /* . */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_SLASH
+
+
+
+
+
+ #define GLFW_KEY_SLASH 47 /* / */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_0
+
+
+
+
+
+ #define GLFW_KEY_0 48 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_1
+
+
+
+
+
+ #define GLFW_KEY_1 49 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_2
+
+
+
+
+
+ #define GLFW_KEY_2 50 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_3
+
+
+
+
+
+ #define GLFW_KEY_3 51 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_4
+
+
+
+
+
+ #define GLFW_KEY_4 52 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_5
+
+
+
+
+
+ #define GLFW_KEY_5 53 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_6
+
+
+
+
+
+ #define GLFW_KEY_6 54 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_7
+
+
+
+
+
+ #define GLFW_KEY_7 55 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_8
+
+
+
+
+
+ #define GLFW_KEY_8 56 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_9
+
+
+
+
+
+ #define GLFW_KEY_9 57 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_SEMICOLON
+
+
+
+
+
+ #define GLFW_KEY_SEMICOLON 59 /* ; */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_EQUAL
+
+
+
+
+
+ #define GLFW_KEY_EQUAL 61 /* = */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_A
+
+
+
+
+
+ #define GLFW_KEY_A 65 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_B
+
+
+
+
+
+ #define GLFW_KEY_B 66 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_C
+
+
+
+
+
+ #define GLFW_KEY_C 67 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_D
+
+
+
+
+
+ #define GLFW_KEY_D 68 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_E
+
+
+
+
+
+ #define GLFW_KEY_E 69 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F
+
+
+
+
+
+ #define GLFW_KEY_F 70 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_G
+
+
+
+
+
+ #define GLFW_KEY_G 71 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_H
+
+
+
+
+
+ #define GLFW_KEY_H 72 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_I
+
+
+
+
+
+ #define GLFW_KEY_I 73 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_J
+
+
+
+
+
+ #define GLFW_KEY_J 74 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_K
+
+
+
+
+
+ #define GLFW_KEY_K 75 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_L
+
+
+
+
+
+ #define GLFW_KEY_L 76 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_M
+
+
+
+
+
+ #define GLFW_KEY_M 77 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_N
+
+
+
+
+
+ #define GLFW_KEY_N 78 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_O
+
+
+
+
+
+ #define GLFW_KEY_O 79 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_P
+
+
+
+
+
+ #define GLFW_KEY_P 80 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_Q
+
+
+
+
+
+ #define GLFW_KEY_Q 81 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_R
+
+
+
+
+
+ #define GLFW_KEY_R 82 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_S
+
+
+
+
+
+ #define GLFW_KEY_S 83 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_T
+
+
+
+
+
+ #define GLFW_KEY_T 84 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_U
+
+
+
+
+
+ #define GLFW_KEY_U 85 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_V
+
+
+
+
+
+ #define GLFW_KEY_V 86 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_W
+
+
+
+
+
+ #define GLFW_KEY_W 87 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_X
+
+
+
+
+
+ #define GLFW_KEY_X 88 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_Y
+
+
+
+
+
+ #define GLFW_KEY_Y 89 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_Z
+
+
+
+
+
+ #define GLFW_KEY_Z 90 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LEFT_BRACKET
+
+
+
+
+
+ #define GLFW_KEY_LEFT_BRACKET 91 /* [ */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_BACKSLASH
+
+
+
+
+
+ #define GLFW_KEY_BACKSLASH 92 /* \ */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_RIGHT_BRACKET
+
+
+
+
+
+ #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_GRAVE_ACCENT
+
+
+
+
+
+ #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_WORLD_1
+
+
+
+
+
+ #define GLFW_KEY_WORLD_1 161 /* non-US #1 */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_WORLD_2
+
+
+
+
+
+ #define GLFW_KEY_WORLD_2 162 /* non-US #2 */ |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_ESCAPE
+
+
+
+
+
+ #define GLFW_KEY_ESCAPE 256 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_ENTER
+
+
+
+
+
+ #define GLFW_KEY_ENTER 257 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_TAB
+
+
+
+
+
+ #define GLFW_KEY_TAB 258 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_BACKSPACE
+
+
+
+
+
+ #define GLFW_KEY_BACKSPACE 259 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_INSERT
+
+
+
+
+
+ #define GLFW_KEY_INSERT 260 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_DELETE
+
+
+
+
+
+ #define GLFW_KEY_DELETE 261 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_RIGHT
+
+
+
+
+
+ #define GLFW_KEY_RIGHT 262 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LEFT
+
+
+
+
+
+ #define GLFW_KEY_LEFT 263 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_DOWN
+
+
+
+
+
+ #define GLFW_KEY_DOWN 264 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_UP
+
+
+
+
+
+ #define GLFW_KEY_UP 265 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_PAGE_UP
+
+
+
+
+
+ #define GLFW_KEY_PAGE_UP 266 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_PAGE_DOWN
+
+
+
+
+
+ #define GLFW_KEY_PAGE_DOWN 267 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_HOME
+
+
+
+
+
+ #define GLFW_KEY_HOME 268 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_END
+
+
+
+
+
+ #define GLFW_KEY_END 269 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_CAPS_LOCK
+
+
+
+
+
+ #define GLFW_KEY_CAPS_LOCK 280 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_SCROLL_LOCK
+
+
+
+
+
+ #define GLFW_KEY_SCROLL_LOCK 281 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_NUM_LOCK
+
+
+
+
+
+ #define GLFW_KEY_NUM_LOCK 282 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_PRINT_SCREEN
+
+
+
+
+
+ #define GLFW_KEY_PRINT_SCREEN 283 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_PAUSE
+
+
+
+
+
+ #define GLFW_KEY_PAUSE 284 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F1
+
+
+
+
+
+ #define GLFW_KEY_F1 290 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F2
+
+
+
+
+
+ #define GLFW_KEY_F2 291 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F3
+
+
+
+
+
+ #define GLFW_KEY_F3 292 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F4
+
+
+
+
+
+ #define GLFW_KEY_F4 293 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F5
+
+
+
+
+
+ #define GLFW_KEY_F5 294 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F6
+
+
+
+
+
+ #define GLFW_KEY_F6 295 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F7
+
+
+
+
+
+ #define GLFW_KEY_F7 296 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F8
+
+
+
+
+
+ #define GLFW_KEY_F8 297 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F9
+
+
+
+
+
+ #define GLFW_KEY_F9 298 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F10
+
+
+
+
+
+ #define GLFW_KEY_F10 299 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F11
+
+
+
+
+
+ #define GLFW_KEY_F11 300 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F12
+
+
+
+
+
+ #define GLFW_KEY_F12 301 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F13
+
+
+
+
+
+ #define GLFW_KEY_F13 302 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F14
+
+
+
+
+
+ #define GLFW_KEY_F14 303 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F15
+
+
+
+
+
+ #define GLFW_KEY_F15 304 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F16
+
+
+
+
+
+ #define GLFW_KEY_F16 305 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F17
+
+
+
+
+
+ #define GLFW_KEY_F17 306 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F18
+
+
+
+
+
+ #define GLFW_KEY_F18 307 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F19
+
+
+
+
+
+ #define GLFW_KEY_F19 308 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F20
+
+
+
+
+
+ #define GLFW_KEY_F20 309 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F21
+
+
+
+
+
+ #define GLFW_KEY_F21 310 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F22
+
+
+
+
+
+ #define GLFW_KEY_F22 311 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F23
+
+
+
+
+
+ #define GLFW_KEY_F23 312 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F24
+
+
+
+
+
+ #define GLFW_KEY_F24 313 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_F25
+
+
+
+
+
+ #define GLFW_KEY_F25 314 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_0
+
+
+
+
+
+ #define GLFW_KEY_KP_0 320 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_1
+
+
+
+
+
+ #define GLFW_KEY_KP_1 321 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_2
+
+
+
+
+
+ #define GLFW_KEY_KP_2 322 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_3
+
+
+
+
+
+ #define GLFW_KEY_KP_3 323 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_4
+
+
+
+
+
+ #define GLFW_KEY_KP_4 324 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_5
+
+
+
+
+
+ #define GLFW_KEY_KP_5 325 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_6
+
+
+
+
+
+ #define GLFW_KEY_KP_6 326 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_7
+
+
+
+
+
+ #define GLFW_KEY_KP_7 327 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_8
+
+
+
+
+
+ #define GLFW_KEY_KP_8 328 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_9
+
+
+
+
+
+ #define GLFW_KEY_KP_9 329 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_DECIMAL
+
+
+
+
+
+ #define GLFW_KEY_KP_DECIMAL 330 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_DIVIDE
+
+
+
+
+
+ #define GLFW_KEY_KP_DIVIDE 331 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_MULTIPLY
+
+
+
+
+
+ #define GLFW_KEY_KP_MULTIPLY 332 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_SUBTRACT
+
+
+
+
+
+ #define GLFW_KEY_KP_SUBTRACT 333 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_ADD
+
+
+
+
+
+ #define GLFW_KEY_KP_ADD 334 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_ENTER
+
+
+
+
+
+ #define GLFW_KEY_KP_ENTER 335 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_KP_EQUAL
+
+
+
+
+
+ #define GLFW_KEY_KP_EQUAL 336 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LEFT_SHIFT
+
+
+
+
+
+ #define GLFW_KEY_LEFT_SHIFT 340 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LEFT_CONTROL
+
+
+
+
+
+ #define GLFW_KEY_LEFT_CONTROL 341 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LEFT_ALT
+
+
+
+
+
+ #define GLFW_KEY_LEFT_ALT 342 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LEFT_SUPER
+
+
+
+
+
+ #define GLFW_KEY_LEFT_SUPER 343 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_RIGHT_SHIFT
+
+
+
+
+
+ #define GLFW_KEY_RIGHT_SHIFT 344 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_RIGHT_CONTROL
+
+
+
+
+
+ #define GLFW_KEY_RIGHT_CONTROL 345 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_RIGHT_ALT
+
+
+
+
+
+ #define GLFW_KEY_RIGHT_ALT 346 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_RIGHT_SUPER
+
+
+
+
+
+ #define GLFW_KEY_RIGHT_SUPER 347 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_MENU
+
+
+
+
+
+ #define GLFW_KEY_MENU 348 |
+
+
+
+
+
+
+
+
◆ GLFW_KEY_LAST
+
+
+
+
+
+
--
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