From 272cc9563315566061bbbd7078f76c76a3484e4b Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sun, 11 Aug 2024 23:40:13 +1000 Subject: removing example targets from xmake.lua and fix identation --- examples/skinned_animation/ex_skinned_animation.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'examples/skinned_animation') diff --git a/examples/skinned_animation/ex_skinned_animation.c b/examples/skinned_animation/ex_skinned_animation.c index 7704b99..25fc097 100644 --- a/examples/skinned_animation/ex_skinned_animation.c +++ b/examples/skinned_animation/ex_skinned_animation.c @@ -66,6 +66,8 @@ int main() { // quat rot = quat_ident(); Transform tf = transform_create(VEC3_ZERO, quat_ident(), 1.0); + // TODO: Drawing should still just use the PBR pipeline + // draw_skinned_model(&core->renderer, &game.camera, simple_skin, tf, &our_scene); Frame_End(); -- cgit v1.2.3-70-g09d2