From 72b8d26fcfcee36ca67f963b9c6a4b616e2d5d4d Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Mon, 12 Aug 2024 00:15:33 +1000 Subject: scale is a vec3 now instead of float. --- examples/skinned_animation/ex_skinned_animation.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/skinned_animation') diff --git a/examples/skinned_animation/ex_skinned_animation.c b/examples/skinned_animation/ex_skinned_animation.c index 25fc097..672e0d2 100644 --- a/examples/skinned_animation/ex_skinned_animation.c +++ b/examples/skinned_animation/ex_skinned_animation.c @@ -64,7 +64,7 @@ int main() { // m->bones->data[1].transform_components.rotation = rot; // quat rot = quat_ident(); - Transform tf = transform_create(VEC3_ZERO, quat_ident(), 1.0); + // Transform tf = transform_create(VEC3_ZERO, quat_ident(), 1.0); // TODO: Drawing should still just use the PBR pipeline -- cgit v1.2.3-70-g09d2