From c557763010a8976680f37609ca10e666ff849cd9 Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Thu, 17 Oct 2024 19:18:38 +1100 Subject: metal triangle! --- examples/triangle.c | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) (limited to 'examples') diff --git a/examples/triangle.c b/examples/triangle.c index ccbcea3..c304562 100644 --- a/examples/triangle.c +++ b/examples/triangle.c @@ -2,11 +2,57 @@ #include +static vec4 vertices[] = { + {-0.5f, -0.5f, 0.0f, 1.0}, + { 0.5f, -0.5f, 0.0f, 1.0}, + { 0.0f, 0.5f, 0.0f, 1.0} +}; + +pipeline_handle draw_pipeline; +buf_handle tri_vert_buffer; + +void draw() { + render_pass_desc d = {}; + gpu_encoder* enc = ral_render_encoder(d); + ral_encode_bind_pipeline(enc, draw_pipeline); + ral_encode_set_vertex_buf(enc, tri_vert_buffer); + ral_encode_draw_tris(enc, 0, 3); + ral_encoder_finish_and_submit(enc); +} + int main() { core_bringup("Celeritas Example: Triangle", NULL); + // create rendering pipeline + gfx_pipeline_desc pipeline_desc = { + .label = "Triangle drawing pipeline", + .vertex_desc = NULL, // TODO + .vertex = { + .source = NULL, + .is_spirv = false, + .entry_point = "vertexShader", + .shader_stage = VISIBILITY_VERTEX, + }, + .fragment = { + .source = NULL, + .is_spirv = false, + .entry_point = "fragmentShader", + .shader_stage = VISIBILITY_FRAGMENT, + }, + }; + + draw_pipeline = ral_gfx_pipeline_create(pipeline_desc); + + // create our buffer to hold vertices + printf("size of vertices %ld\n", sizeof(vec4) * 3); + tri_vert_buffer = ral_buffer_create(sizeof(vec4) * 3, &vertices); + while (!app_should_exit()) { glfwPollEvents(); + + ral_frame_start(); + ral_frame_draw(&draw); + ral_frame_end(); } return 0; -- cgit v1.2.3-70-g09d2