From aa1eeebb1c05edc22335cbb48af5d42be20750c0 Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Fri, 26 Jul 2024 17:20:13 +1000 Subject: moving some maths functions to implementation file --- src/new_render/pbr.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/new_render/pbr.c') diff --git a/src/new_render/pbr.c b/src/new_render/pbr.c index 2393aa9..6df4e97 100644 --- a/src/new_render/pbr.c +++ b/src/new_render/pbr.c @@ -34,8 +34,8 @@ GPU_Pipeline* PBR_PipelineCreate(GPU_Renderpass* rpass) { // if (!vertex_shader.has_value || !fragment_shader.has_value) { // ERROR_EXIT("Failed to load shaders from disk") // } - char* vert_shader = string_from_file(vert_path); - char* frag_shader = string_from_file(frag_path); + char* vert_shader = string_from_file(vert_path); + char* frag_shader = string_from_file(frag_path); ShaderData camera_data = { .get_layout = &Binding_Camera_GetLayout }; ShaderData model_data = { .get_layout = &Binding_Model_GetLayout }; -- cgit v1.2.3-70-g09d2