From a837297eab7447db797198b84fde5f29f1c992ce Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sun, 4 Aug 2024 10:57:07 +1000 Subject: simplify shader bindings a bit --- src/ral/ral_impl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ral/ral_impl.h') diff --git a/src/ral/ral_impl.h b/src/ral/ral_impl.h index 99c8d18..0ca73c7 100644 --- a/src/ral/ral_impl.h +++ b/src/ral/ral_impl.h @@ -73,8 +73,8 @@ void copy_buffer_to_image_oneshot(BufferHandle src, TextureHandle dst); // --- Render commands PUB void GPU_EncodeBindPipeline(GPU_CmdEncoder* encoder, GPU_Pipeline* pipeline); -PUB void GPU_EncodeBindShaderData(GPU_CmdEncoder* encoder, u32 group, ShaderData data); -PUB void GPU_EncodeBindShaderDataRaw(GPU_CmdEncoder* encoder, u32 group, ShaderDataLayout layout); +// PUB void GPU_EncodeBindShaderData(GPU_CmdEncoder* encoder, u32 group, ShaderData data); +PUB void GPU_EncodeBindShaderData(GPU_CmdEncoder* encoder, u32 group, ShaderDataLayout layout); void GPU_EncodeSetDefaults(GPU_CmdEncoder* encoder); PUB void GPU_EncodeSetVertexBuffer(GPU_CmdEncoder* encoder, BufferHandle buf); PUB void GPU_EncodeSetIndexBuffer(GPU_CmdEncoder* encoder, BufferHandle buf); -- cgit v1.2.3-70-g09d2