From 859ea7e23d2bbbc4b32b43727ae50aebe399e720 Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sun, 9 Jun 2024 01:43:02 +1000 Subject: metal is back, baby --- src/renderer/backends/opengl/backend_opengl.c | 2 +- src/renderer/backends/opengl/opengl_helpers.h | 18 +++++++++--------- 2 files changed, 10 insertions(+), 10 deletions(-) (limited to 'src/renderer/backends/opengl') diff --git a/src/renderer/backends/opengl/backend_opengl.c b/src/renderer/backends/opengl/backend_opengl.c index 8be1c2a..96415f1 100644 --- a/src/renderer/backends/opengl/backend_opengl.c +++ b/src/renderer/backends/opengl/backend_opengl.c @@ -2,7 +2,7 @@ #include "colours.h" #include "opengl_helpers.h" #include "ral_types.h" -#define CEL_REND_BACKEND_OPENGL +// #define CEL_REND_BACKEND_OPENGL #if defined(CEL_REND_BACKEND_OPENGL) #include #include "camera.h" diff --git a/src/renderer/backends/opengl/opengl_helpers.h b/src/renderer/backends/opengl/opengl_helpers.h index 2f6bef3..44d40cb 100644 --- a/src/renderer/backends/opengl/opengl_helpers.h +++ b/src/renderer/backends/opengl/opengl_helpers.h @@ -1,36 +1,36 @@ #pragma once -#include "ral_types.h" #include #include +#include "ral_types.h" typedef struct opengl_vertex_attr { u32 count; GLenum data_type; -} opengl_vertex_attr ; +} opengl_vertex_attr; opengl_vertex_attr format_from_vertex_attr(vertex_attrib_type attr) { switch (attr) { case ATTR_F32: - return (opengl_vertex_attr){.count = 1, .data_type = GL_FLOAT }; + return (opengl_vertex_attr){ .count = 1, .data_type = GL_FLOAT }; case ATTR_U32: - return (opengl_vertex_attr){.count = 1, .data_type = GL_UNSIGNED_INT }; + return (opengl_vertex_attr){ .count = 1, .data_type = GL_UNSIGNED_INT }; case ATTR_I32: - return (opengl_vertex_attr){.count = 1, .data_type = GL_INT }; + return (opengl_vertex_attr){ .count = 1, .data_type = GL_INT }; case ATTR_F32x2: - return (opengl_vertex_attr){.count = 2, .data_type = GL_FLOAT }; + return (opengl_vertex_attr){ .count = 2, .data_type = GL_FLOAT }; case ATTR_U32x2: // return VK_FORMAT_R32G32_UINT; case ATTR_I32x2: // return VK_FORMAT_R32G32_UINT; case ATTR_F32x3: - return (opengl_vertex_attr){.count = 3, .data_type = GL_FLOAT }; + return (opengl_vertex_attr){ .count = 3, .data_type = GL_FLOAT }; case ATTR_U32x3: // return VK_FORMAT_R32G32B32_UINT; case ATTR_I32x3: // return VK_FORMAT_R32G32B32_SINT; case ATTR_F32x4: - return (opengl_vertex_attr){.count = 4, .data_type = GL_FLOAT }; + return (opengl_vertex_attr){ .count = 4, .data_type = GL_FLOAT }; case ATTR_U32x4: // return VK_FORMAT_R32G32B32A32_UINT; case ATTR_I32x4: - // return VK_FORMAT_R32G32B32A32_SINT; + return (opengl_vertex_attr){ .count = 4, .data_type = GL_INT }; } } \ No newline at end of file -- cgit v1.2.3-70-g09d2