From 17f0db6607534c5bf1ba96153fabd3fdbb399ed9 Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sun, 23 Jun 2024 01:11:28 +1000 Subject: wip: debug quad shader --- src/renderer/renderpasses.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'src/renderer/renderpasses.h') diff --git a/src/renderer/renderpasses.h b/src/renderer/renderpasses.h index 3ee3b6e..5a5ffee 100644 --- a/src/renderer/renderpasses.h +++ b/src/renderer/renderpasses.h @@ -10,6 +10,7 @@ */ #pragma once #include "ral.h" +#include "ral_types.h" #include "render_types.h" // Shadowmap pass @@ -22,13 +23,31 @@ gpu_renderpass* renderpass_blinn_phong_create(); void renderpass_blinn_phong_execute(gpu_renderpass* pass, render_entity* entities, size_t entity_count); + typedef struct ren_shadowmaps { u32 width; u32 height; gpu_renderpass* rpass; gpu_pipeline* static_pipeline; + gpu_pipeline* debug_quad; + texture_handle depth_tex; } ren_shadowmaps; +typedef struct model_uniform { + mat4 model; +} model_uniform; +typedef struct lightspace_tf_uniform { + mat4 lightSpaceMatrix; +} lightspace_tf_uniform; + +typedef struct debug_quad_uniform { + texture_handle depthMap; +} debug_quad_uniform; + +shader_data_layout model_uniform_layout(void* data); +shader_data_layout lightspace_uniform_layout(void* data); +shader_data_layout debug_quad_layout(void* data); + void ren_shadowmaps_init(ren_shadowmaps* storage); gpu_renderpass* shadowmaps_renderpass_create(); -- cgit v1.2.3-70-g09d2