From 4976c723a7add3a1409eb529d088868a2c568fbb Mon Sep 17 00:00:00 2001 From: Omniscient Date: Fri, 7 Jun 2024 12:10:53 +1000 Subject: add vertex/index buffer binding in opengl --- src/resources/obj.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/resources/obj.c') diff --git a/src/resources/obj.c b/src/resources/obj.c index 888e16e..19d8657 100644 --- a/src/resources/obj.c +++ b/src/resources/obj.c @@ -54,7 +54,7 @@ model_handle model_load_obj(core *core, const char *path, bool invert_textures_y model model = { 0 }; model.name = str8_cstr_view(path); - model.meshes = mesh_darray_new(1); + /* model.meshes = mallocmesh_darray_new(1); */ // model.materials = material_darray_new(1); bool success = model_load_obj_str(file_string, relative_path.path, &model, invert_textures_y); @@ -228,6 +228,8 @@ bool model_load_obj_str(const char *file_string, str8 relative_path, model *out_ // // TODO: bounding box calculation for each mesh // // TODO: bounding box calculation for model + // TODO: copy from mesh_darray to malloc'd mesh* array + return true; } -- cgit v1.2.3-70-g09d2