From fa04ebc603a7bf742c64724ede23cfa010fb3c4c Mon Sep 17 00:00:00 2001 From: omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Wed, 31 Jul 2024 12:26:22 +1000 Subject: grid is not really working --- src/resources/gltf.c | 40 +++++++++++++++++++++------------------- src/systems/grid.c | 10 +++++----- 2 files changed, 26 insertions(+), 24 deletions(-) (limited to 'src') diff --git a/src/resources/gltf.c b/src/resources/gltf.c index 41ff9e2..91816d8 100644 --- a/src/resources/gltf.c +++ b/src/resources/gltf.c @@ -118,6 +118,24 @@ void load_texcoord_components(Vec2_darray *texcoords, cgltf_accessor *accessor) } } +void load_joint_index_components(Vec4u_darray *joint_indices, cgltf_accessor *accessor) { + TRACE("Load joint indices from accessor"); + CASSERT(accessor->component_type == cgltf_component_type_r_16u); + CASSERT_MSG(accessor->type == cgltf_type_vec4, "Joint indices should be a vec4"); + Vec4u tmp_joint_index; + Vec4 joints_as_floats; + for (cgltf_size v = 0; v < accessor->count; ++v) { + cgltf_accessor_read_float(accessor, v, &joints_as_floats.x, 4); + tmp_joint_index.x = (u32)joints_as_floats.x; + tmp_joint_index.y = (u32)joints_as_floats.y; + tmp_joint_index.z = (u32)joints_as_floats.z; + tmp_joint_index.w = (u32)joints_as_floats.w; + printf("Joints affecting vertex %d : %d %d %d %d\n", v, tmp_joint_index.x, tmp_joint_index.y, + tmp_joint_index.z, tmp_joint_index.w); + Vec4u_darray_push(joint_indices, tmp_joint_index); + } +} + bool model_load_gltf_str(const char *file_string, const char *filepath, Str8 relative_path, Model *out_model, bool invert_textures_y) { TRACE("Load GLTF from string"); @@ -222,25 +240,9 @@ bool model_load_gltf_str(const char *file_string, const char *filepath, Str8 rel cgltf_accessor *accessor = attribute.data; load_texcoord_components(tmp_uvs, accessor); } else if (attribute.type == cgltf_attribute_type_joints) { - // FIXME: joints - // TRACE("Load joint indices from accessor"); - // cgltf_accessor *accessor = attribute.data; - // assert(accessor->component_type == cgltf_component_type_r_16u); - // assert(accessor->type == cgltf_type_vec4); - // vec4u joint_indices; - // vec4 joints_as_floats; - // for (cgltf_size v = 0; v < accessor->count; ++v) { - // cgltf_accessor_read_float(accessor, v, &joints_as_floats.x, 4); - // joint_indices.x = (u32)joints_as_floats.x; - // joint_indices.y = (u32)joints_as_floats.y; - // joint_indices.z = (u32)joints_as_floats.z; - // joint_indices.w = (u32)joints_as_floats.w; - // printf("Joints affecting vertex %d : %d %d %d %d\n", v, joint_indices.x, - // joint_indices.y, - // joint_indices.z, joint_indices.w); - // vec4u_darray_push(tmp_joint_indices, joint_indices); - // } - + TRACE("Load joint indices from accessor"); + cgltf_accessor *accessor = attribute.data; + load_joint_index_components(tmp_joint_indices, accessor); } else if (attribute.type == cgltf_attribute_type_weights) { // FIXME: weights // TRACE("Load joint weights from accessor"); diff --git a/src/systems/grid.c b/src/systems/grid.c index e095d22..70092e0 100644 --- a/src/systems/grid.c +++ b/src/systems/grid.c @@ -8,8 +8,8 @@ #include "ral_impl.h" #include "ral_types.h" #include "render.h" -#include "render_types.h" #include "render_scene.h" +#include "render_types.h" #include "shader_layouts.h" void Grid_Init(Grid_Storage* storage) { @@ -18,8 +18,9 @@ void Grid_Init(Grid_Storage* storage) { Mesh plane_mesh = Mesh_Create(&plane_geo, true); storage->plane_vertices = plane_mesh.vertex_buffer; - u32 indices[6] = { 5,4,3,2,1,0}; - storage->plane_indices = GPU_BufferCreate(6 * sizeof(u32),BUFFER_INDEX, BUFFER_FLAG_GPU, &indices); + u32 indices[6] = { 5, 4, 3, 2, 1, 0 }; + storage->plane_indices = + GPU_BufferCreate(6 * sizeof(u32), BUFFER_INDEX, BUFFER_FLAG_GPU, &indices); GPU_RenderpassDesc rpass_desc = { .default_framebuffer = true, @@ -63,8 +64,7 @@ void Grid_Draw() { Grid_Execute(grid); } -void Grid_Execute(Grid_Storage *storage) { - WARN("Draw Grid"); +void Grid_Execute(Grid_Storage* storage) { RenderScene* scene = Render_GetScene(); GPU_CmdEncoder* enc = GPU_GetDefaultEncoder(); GPU_CmdEncoder_BeginRender(enc, storage->renderpass); -- cgit v1.2.3-70-g09d2