From f7b91c2eae24ecb7a20b638246fb849d6c63615a Mon Sep 17 00:00:00 2001 From: Omniscient <17525998+omnisci3nce@users.noreply.github.com> Date: Sat, 30 Mar 2024 21:39:31 +1100 Subject: start adding mouse input processing --- xmake.lua | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'xmake.lua') diff --git a/xmake.lua b/xmake.lua index cb6d98a..29c1de0 100644 --- a/xmake.lua +++ b/xmake.lua @@ -71,7 +71,7 @@ rule("compile_glsl_vert_shaders") print("Compiling shader: %s to %s", sourcefile, targetfile) batchcmds:vrunv('glslc', {sourcefile, "-o", targetfile}) - batchcmds:add_depfiles(sourcefile) + -- batchcmds:add_depfiles(sourcefile) end) rule("compile_glsl_frag_shaders") set_extensions(".frag") @@ -80,7 +80,7 @@ rule("compile_glsl_frag_shaders") print("Compiling shader: %s to %s", sourcefile, targetfile) batchcmds:vrunv('glslc', {sourcefile, "-o", targetfile}) - batchcmds:add_depfiles(sourcefile) + -- batchcmds:add_depfiles(sourcefile) end) -- TODO: Metal shaders compilation @@ -144,6 +144,13 @@ target("obj") add_files("examples/obj_loading/ex_obj_loading.c") set_rundir("$(projectdir)") +target("input") + set_kind("binary") + set_group("examples") + add_deps("core_static") + add_files("examples/input/ex_input.c") + set_rundir("$(projectdir)") + target("demo") set_kind("binary") set_group("examples") -- cgit v1.2.3-70-g09d2