use std::env; use std::path::PathBuf; use bindgen::callbacks::ParseCallbacks; const SERIALIZABLE_TYPES: &[&str] = &[ "Vec2", "Vec3", "Vec4", "Mat4", "Quat", "Transform", "Bbox_3D", "OBB", "DirectionalLight", "PointLight", ]; const EQ_TYPES: &[&str] = &[ "BufferHandle", "TextureHandle", "MeshHandle", "MaterialHandle", "ModelHandle", ]; const DEFAULT_TYPES: &[&str] = &["ShaderDataLayout"]; #[derive(Debug)] struct AdditionalDerives; impl ParseCallbacks for AdditionalDerives { fn add_derives(&self, info: &bindgen::callbacks::DeriveInfo<'_>) -> Vec { let mut derives = vec![]; if SERIALIZABLE_TYPES.contains(&info.name) { derives.extend_from_slice(&["Serialize".to_string(), "Deserialize".to_string()]); } if EQ_TYPES.contains(&info.name) { derives.extend_from_slice(&["PartialEq".to_string()]); } if DEFAULT_TYPES.contains(&info.name) { derives.push("Default".to_string()); } derives } } fn main() { // TODO: we need to look based on OS // Tell cargo to look for shared libraries in the specified directory let static_lib_path = "/home/joshua/repos/cel-core3/build".to_string(); // let static_lib_path = std::env::var("CELERITAS_CORE_LIB") // .unwrap_or("../../../build/macosx/arm64/debug".to_string()); println!("cargo:rustc-link-search={static_lib_path}"); // Tell cargo to tell rustc to link the system bzip2 // shared library. println!("cargo:rustc-link-lib=dylib=celeritas"); println!("cargo:rustc-link-lib=glfw"); // The bindgen::Builder is the main entry point // to bindgen, and lets you build up options for // the resulting bindings. let bindings = bindgen::Builder::default() // The input header we would like to generate // bindings for. .header("../../../include/celeritas.h") // -- dependencies .clang_arg("-I../../../deps/cgltf") .clang_arg("-I../../../deps/glfw-3.3.8/include/GLFW") .clang_arg("-I../../../deps/glad/include") .clang_arg("-I../../../deps/stb_image") .clang_arg("-I../../../deps/stb_image_write") .clang_arg("-I../../../deps/stb_truetype") .generate_inline_functions(true) // Tell cargo to invalidate the built crate whenever any of the // included header files changed. .rustified_enum("GPU_TextureType") // .rustified_enum("GPU_TextureFormat") .parse_callbacks(Box::new(bindgen::CargoCallbacks::new())) .parse_callbacks(Box::new(AdditionalDerives)) // Finish the builder and generate the bindings. .generate() // Unwrap the Result and panic on failure. .expect("Unable to generate bindings"); // Write the bindings to the $OUT_DIR/bindings.rs file. let out_path = PathBuf::from(env::var("OUT_DIR").unwrap()); bindings .write_to_file(out_path.join("bindings.rs")) .expect("Couldn't write bindings!"); }