#![allow(non_upper_case_globals)] #![allow(non_camel_case_types)] #![allow(non_snake_case)] use serde::{Deserialize, Serialize}; include!(concat!(env!("OUT_DIR"), "/bindings.rs")); impl Default for ShaderBinding { fn default() -> Self { Self { label: todo!(), kind: ShaderBindingKind_BINDING_COUNT, vis: ShaderVisibility_VISIBILITY_VERTEX, data: todo!() } } } impl Default for ShaderDataLayout { fn default() -> Self { Self { bindings: [ShaderBinding::default(); 8], binding_count: 0 } } }