import os Import("env") env.Append(CPPDEFINES=["UNITY_INCLUDE_CONFIG_H"]) # import "unity_config.h" folder to the library builder try: Import("projenv") projenv.Append(CPPDEFINES=["UNITY_INCLUDE_CONFIG_H"]) for p in projenv["CPPPATH"]: p = projenv.subst(p) if os.path.isfile(os.path.join(p, "unity_config.h")): env.Prepend(CPPPATH=[p]) except: pass