/* =========================================================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
============================================================================ */

#include "unity.h"

#ifndef UNITY_PROGMEM
#define UNITY_PROGMEM
#endif

/* If omitted from header, declare overrideable prototypes here so they're ready for use */
#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
void UNITY_OUTPUT_CHAR(int);
#endif

/* Helpful macros for us to use here in Assert functions */
#define UNITY_FAIL_AND_BAIL      \
  do {                           \
    Unity.CurrentTestFailed = 1; \
    UNITY_OUTPUT_FLUSH();        \
    TEST_ABORT();                \
  } while (0)
#define UNITY_IGNORE_AND_BAIL     \
  do {                            \
    Unity.CurrentTestIgnored = 1; \
    UNITY_OUTPUT_FLUSH();         \
    TEST_ABORT();                 \
  } while (0)
#define RETURN_IF_FAIL_OR_IGNORE                               \
  do {                                                         \
    if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) { \
      TEST_ABORT();                                            \
    }                                                          \
  } while (0)

struct UNITY_STORAGE_T Unity;

#ifdef UNITY_OUTPUT_COLOR
const char UNITY_PROGMEM UnityStrOk[] = "\033[42mOK\033[0m";
const char UNITY_PROGMEM UnityStrPass[] = "\033[42mPASS\033[0m";
const char UNITY_PROGMEM UnityStrFail[] = "\033[41mFAIL\033[0m";
const char UNITY_PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[0m";
#else
const char UNITY_PROGMEM UnityStrOk[] = "OK";
const char UNITY_PROGMEM UnityStrPass[] = "PASS";
const char UNITY_PROGMEM UnityStrFail[] = "FAIL";
const char UNITY_PROGMEM UnityStrIgnore[] = "IGNORE";
#endif
static const char UNITY_PROGMEM UnityStrNull[] = "NULL";
static const char UNITY_PROGMEM UnityStrSpacer[] = ". ";
static const char UNITY_PROGMEM UnityStrExpected[] = " Expected ";
static const char UNITY_PROGMEM UnityStrWas[] = " Was ";
static const char UNITY_PROGMEM UnityStrGt[] = " to be greater than ";
static const char UNITY_PROGMEM UnityStrLt[] = " to be less than ";
static const char UNITY_PROGMEM UnityStrOrEqual[] = "or equal to ";
static const char UNITY_PROGMEM UnityStrNotEqual[] = " to be not equal to ";
static const char UNITY_PROGMEM UnityStrElement[] = " Element ";
static const char UNITY_PROGMEM UnityStrByte[] = " Byte ";
static const char UNITY_PROGMEM UnityStrMemory[] = " Memory Mismatch.";
static const char UNITY_PROGMEM UnityStrDelta[] = " Values Not Within Delta ";
static const char UNITY_PROGMEM UnityStrPointless[] =
    " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char UNITY_PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL";
#ifndef UNITY_EXCLUDE_FLOAT
static const char UNITY_PROGMEM UnityStrNot[] = "Not ";
static const char UNITY_PROGMEM UnityStrInf[] = "Infinity";
static const char UNITY_PROGMEM UnityStrNegInf[] = "Negative Infinity";
static const char UNITY_PROGMEM UnityStrNaN[] = "NaN";
static const char UNITY_PROGMEM UnityStrDet[] = "Determinate";
static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
#endif
const char UNITY_PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled";
const char UNITY_PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled";
const char UNITY_PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled";
const char UNITY_PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled";
static const char UNITY_PROGMEM UnityStrBreaker[] = "-----------------------";
static const char UNITY_PROGMEM UnityStrResultsTests[] = " Tests ";
static const char UNITY_PROGMEM UnityStrResultsFailures[] = " Failures ";
static const char UNITY_PROGMEM UnityStrResultsIgnored[] = " Ignored ";
#ifndef UNITY_EXCLUDE_DETAILS
static const char UNITY_PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
static const char UNITY_PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
#endif
/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/

/*-----------------------------------------------*/
/* Local helper function to print characters. */
static void UnityPrintChar(const char* pch) {
  /* printable characters plus CR & LF are printed */
  if ((*pch <= 126) && (*pch >= 32)) {
    UNITY_OUTPUT_CHAR(*pch);
  }
  /* write escaped carriage returns */
  else if (*pch == 13) {
    UNITY_OUTPUT_CHAR('\\');
    UNITY_OUTPUT_CHAR('r');
  }
  /* write escaped line feeds */
  else if (*pch == 10) {
    UNITY_OUTPUT_CHAR('\\');
    UNITY_OUTPUT_CHAR('n');
  }
  /* unprintable characters are shown as codes */
  else {
    UNITY_OUTPUT_CHAR('\\');
    UNITY_OUTPUT_CHAR('x');
    UnityPrintNumberHex((UNITY_UINT)*pch, 2);
  }
}

/*-----------------------------------------------*/
/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
#ifdef UNITY_OUTPUT_COLOR
static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) {
  const char* pch = string;
  UNITY_UINT count = 0;

  while (*pch && (*pch != 'm')) {
    UNITY_OUTPUT_CHAR(*pch);
    pch++;
    count++;
  }
  UNITY_OUTPUT_CHAR('m');
  count++;

  return count;
}
#endif

/*-----------------------------------------------*/
void UnityPrint(const char* string) {
  const char* pch = string;

  if (pch != NULL) {
    while (*pch) {
#ifdef UNITY_OUTPUT_COLOR
      /* print ANSI escape code */
      if ((*pch == 27) && (*(pch + 1) == '[')) {
        pch += UnityPrintAnsiEscapeString(pch);
        continue;
      }
#endif
      UnityPrintChar(pch);
      pch++;
    }
  }
}
/*-----------------------------------------------*/
void UnityPrintLen(const char* string, const UNITY_UINT32 length) {
  const char* pch = string;

  if (pch != NULL) {
    while (*pch && ((UNITY_UINT32)(pch - string) < length)) {
      /* printable characters plus CR & LF are printed */
      if ((*pch <= 126) && (*pch >= 32)) {
        UNITY_OUTPUT_CHAR(*pch);
      }
      /* write escaped carriage returns */
      else if (*pch == 13) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('r');
      }
      /* write escaped line feeds */
      else if (*pch == 10) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('n');
      }
      /* unprintable characters are shown as codes */
      else {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('x');
        UnityPrintNumberHex((UNITY_UINT)*pch, 2);
      }
      pch++;
    }
  }
}

/*-----------------------------------------------*/
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) {
  if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
    if (style == UNITY_DISPLAY_STYLE_CHAR) {
      /* printable characters plus CR & LF are printed */
      UNITY_OUTPUT_CHAR('\'');
      if ((number <= 126) && (number >= 32)) {
        UNITY_OUTPUT_CHAR((int)number);
      }
      /* write escaped carriage returns */
      else if (number == 13) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('r');
      }
      /* write escaped line feeds */
      else if (number == 10) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('n');
      }
      /* unprintable characters are shown as codes */
      else {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('x');
        UnityPrintNumberHex((UNITY_UINT)number, 2);
      }
      UNITY_OUTPUT_CHAR('\'');
    } else {
      UnityPrintNumber(number);
    }
  } else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) {
    UnityPrintNumberUnsigned((UNITY_UINT)number);
  } else {
    UNITY_OUTPUT_CHAR('0');
    UNITY_OUTPUT_CHAR('x');
    UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
  }
}

/*-----------------------------------------------*/
void UnityPrintNumber(const UNITY_INT number_to_print) {
  UNITY_UINT number = (UNITY_UINT)number_to_print;

  if (number_to_print < 0) {
    /* A negative number, including MIN negative */
    UNITY_OUTPUT_CHAR('-');
    number = (~number) + 1;
  }
  UnityPrintNumberUnsigned(number);
}

/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
void UnityPrintNumberUnsigned(const UNITY_UINT number) {
  UNITY_UINT divisor = 1;

  /* figure out initial divisor */
  while (number / divisor > 9) {
    divisor *= 10;
  }

  /* now mod and print, then divide divisor */
  do {
    UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
    divisor /= 10;
  } while (divisor > 0);
}

/*-----------------------------------------------*/
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) {
  int nibble;
  char nibbles = nibbles_to_print;

  if ((unsigned)nibbles > UNITY_MAX_NIBBLES) {
    nibbles = UNITY_MAX_NIBBLES;
  }

  while (nibbles > 0) {
    nibbles--;
    nibble = (int)(number >> (nibbles * 4)) & 0x0F;
    if (nibble <= 9) {
      UNITY_OUTPUT_CHAR((char)('0' + nibble));
    } else {
      UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
    }
  }
}

/*-----------------------------------------------*/
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) {
  UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
  UNITY_INT32 i;

  for (i = 0; i < UNITY_INT_WIDTH; i++) {
    if (current_bit & mask) {
      if (current_bit & number) {
        UNITY_OUTPUT_CHAR('1');
      } else {
        UNITY_OUTPUT_CHAR('0');
      }
    } else {
      UNITY_OUTPUT_CHAR('X');
    }
    current_bit = current_bit >> 1;
  }
}

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
/*
 * This function prints a floating-point value in a format similar to
 * printf("%.7g") on a single-precision machine or printf("%.9g") on a
 * double-precision machine.  The 7th digit won't always be totally correct
 * in single-precision operation (for that level of accuracy, a more
 * complicated algorithm would be needed).
 */
void UnityPrintFloat(const UNITY_DOUBLE input_number) {
#ifdef UNITY_INCLUDE_DOUBLE
  static const int sig_digits = 9;
  static const UNITY_INT32 min_scaled = 100000000;
  static const UNITY_INT32 max_scaled = 1000000000;
#else
  static const int sig_digits = 7;
  static const UNITY_INT32 min_scaled = 1000000;
  static const UNITY_INT32 max_scaled = 10000000;
#endif

  UNITY_DOUBLE number = input_number;

  /* print minus sign (does not handle negative zero) */
  if (number < 0.0f) {
    UNITY_OUTPUT_CHAR('-');
    number = -number;
  }

  /* handle zero, NaN, and +/- infinity */
  if (number == 0.0f) {
    UnityPrint("0");
  } else if (UNITY_IS_NAN(number)) {
    UnityPrint("nan");
  } else if (UNITY_IS_INF(number)) {
    UnityPrint("inf");
  } else {
    UNITY_INT32 n_int = 0;
    UNITY_INT32 n;
    int exponent = 0;
    int decimals;
    int digits;
    char buf[16] = { 0 };

    /*
     * Scale up or down by powers of 10.  To minimize rounding error,
     * start with a factor/divisor of 10^10, which is the largest
     * power of 10 that can be represented exactly.  Finally, compute
     * (exactly) the remaining power of 10 and perform one more
     * multiplication or division.
     */
    if (number < 1.0f) {
      UNITY_DOUBLE factor = 1.0f;

      while (number < (UNITY_DOUBLE)max_scaled / 1e10f) {
        number *= 1e10f;
        exponent -= 10;
      }
      while (number * factor < (UNITY_DOUBLE)min_scaled) {
        factor *= 10.0f;
        exponent--;
      }

      number *= factor;
    } else if (number > (UNITY_DOUBLE)max_scaled) {
      UNITY_DOUBLE divisor = 1.0f;

      while (number > (UNITY_DOUBLE)min_scaled * 1e10f) {
        number /= 1e10f;
        exponent += 10;
      }
      while (number / divisor > (UNITY_DOUBLE)max_scaled) {
        divisor *= 10.0f;
        exponent++;
      }

      number /= divisor;
    } else {
      /*
       * In this range, we can split off the integer part before
       * doing any multiplications.  This reduces rounding error by
       * freeing up significant bits in the fractional part.
       */
      UNITY_DOUBLE factor = 1.0f;
      n_int = (UNITY_INT32)number;
      number -= (UNITY_DOUBLE)n_int;

      while (n_int < min_scaled) {
        n_int *= 10;
        factor *= 10.0f;
        exponent--;
      }

      number *= factor;
    }

    /* round to nearest integer */
    n = ((UNITY_INT32)(number + number) + 1) / 2;

#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
    /* round to even if exactly between two integers */
    if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) n--;
#endif

    n += n_int;

    if (n >= max_scaled) {
      n = min_scaled;
      exponent++;
    }

    /* determine where to place decimal point */
    decimals =
        ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
    exponent += decimals;

    /* truncate trailing zeroes after decimal point */
    while ((decimals > 0) && ((n % 10) == 0)) {
      n /= 10;
      decimals--;
    }

    /* build up buffer in reverse order */
    digits = 0;
    while ((n != 0) || (digits <= decimals)) {
      buf[digits++] = (char)('0' + n % 10);
      n /= 10;
    }

    /* print out buffer (backwards) */
    while (digits > 0) {
      if (digits == decimals) {
        UNITY_OUTPUT_CHAR('.');
      }
      UNITY_OUTPUT_CHAR(buf[--digits]);
    }

    /* print exponent if needed */
    if (exponent != 0) {
      UNITY_OUTPUT_CHAR('e');

      if (exponent < 0) {
        UNITY_OUTPUT_CHAR('-');
        exponent = -exponent;
      } else {
        UNITY_OUTPUT_CHAR('+');
      }

      digits = 0;
      while ((exponent != 0) || (digits < 2)) {
        buf[digits++] = (char)('0' + exponent % 10);
        exponent /= 10;
      }
      while (digits > 0) {
        UNITY_OUTPUT_CHAR(buf[--digits]);
      }
    }
  }
}
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */

/*-----------------------------------------------*/
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) {
#ifdef UNITY_OUTPUT_FOR_ECLIPSE
  UNITY_OUTPUT_CHAR('(');
  UnityPrint(file);
  UNITY_OUTPUT_CHAR(':');
  UnityPrintNumber((UNITY_INT)line);
  UNITY_OUTPUT_CHAR(')');
  UNITY_OUTPUT_CHAR(' ');
  UnityPrint(Unity.CurrentTestName);
  UNITY_OUTPUT_CHAR(':');
#else
#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
  UnityPrint("<SRCREF line=");
  UnityPrintNumber((UNITY_INT)line);
  UnityPrint(" file=\"");
  UnityPrint(file);
  UNITY_OUTPUT_CHAR('"');
  UNITY_OUTPUT_CHAR('>');
  UnityPrint(Unity.CurrentTestName);
  UnityPrint("</SRCREF> ");
#else
#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
  UnityPrint("file://");
  UnityPrint(file);
  UNITY_OUTPUT_CHAR(':');
  UnityPrintNumber((UNITY_INT)line);
  UNITY_OUTPUT_CHAR(' ');
  UnityPrint(Unity.CurrentTestName);
  UNITY_OUTPUT_CHAR(':');
#else
  UnityPrint(file);
  UNITY_OUTPUT_CHAR(':');
  UnityPrintNumber((UNITY_INT)line);
  UNITY_OUTPUT_CHAR(':');
  UnityPrint(Unity.CurrentTestName);
  UNITY_OUTPUT_CHAR(':');
#endif
#endif
#endif
}

/*-----------------------------------------------*/
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) {
  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint(UnityStrFail);
  UNITY_OUTPUT_CHAR(':');
}

/*-----------------------------------------------*/
void UnityConcludeTest(void) {
  if (Unity.CurrentTestIgnored) {
    Unity.TestIgnores++;
  } else if (!Unity.CurrentTestFailed) {
    UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
    UnityPrint(UnityStrPass);
  } else {
    Unity.TestFailures++;
  }

  Unity.CurrentTestFailed = 0;
  Unity.CurrentTestIgnored = 0;
  UNITY_PRINT_EXEC_TIME();
  UNITY_PRINT_EOL();
  UNITY_FLUSH_CALL();
}

/*-----------------------------------------------*/
static void UnityAddMsgIfSpecified(const char* msg) {
#ifdef UNITY_PRINT_TEST_CONTEXT
  UnityPrint(UnityStrSpacer);
  UNITY_PRINT_TEST_CONTEXT();
#endif
#ifndef UNITY_EXCLUDE_DETAILS
  if (Unity.CurrentDetail1) {
    UnityPrint(UnityStrSpacer);
    UnityPrint(UnityStrDetail1Name);
    UnityPrint(Unity.CurrentDetail1);
    if (Unity.CurrentDetail2) {
      UnityPrint(UnityStrDetail2Name);
      UnityPrint(Unity.CurrentDetail2);
    }
  }
#endif
  if (msg) {
    UnityPrint(UnityStrSpacer);
    UnityPrint(msg);
  }
}

/*-----------------------------------------------*/
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) {
  UnityPrint(UnityStrExpected);
  if (expected != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrint(expected);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
  UnityPrint(UnityStrWas);
  if (actual != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrint(actual);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
}

/*-----------------------------------------------*/
static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual,
                                                  const UNITY_UINT32 length) {
  UnityPrint(UnityStrExpected);
  if (expected != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrintLen(expected, length);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
  UnityPrint(UnityStrWas);
  if (actual != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrintLen(actual, length);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
}

/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/

/*-----------------------------------------------*/
static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual,
                               const UNITY_LINE_TYPE lineNumber, const char* msg) {
  /* Both are NULL or same pointer */
  if (expected == actual) {
    return 0;
  }

  /* print and return true if just expected is NULL */
  if (expected == NULL) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrNullPointerForExpected);
    UnityAddMsgIfSpecified(msg);
    return 1;
  }

  /* print and return true if just actual is NULL */
  if (actual == NULL) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrNullPointerForActual);
    UnityAddMsgIfSpecified(msg);
    return 1;
  }

  return 0; /* return false if neither is NULL */
}

/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/

/*-----------------------------------------------*/
void UnityAssertBits(const UNITY_INT mask, const UNITY_INT expected, const UNITY_INT actual,
                     const char* msg, const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if ((mask & expected) != (mask & actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
    UnityPrint(UnityStrWas);
    UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualNumber(const UNITY_INT expected, const UNITY_INT actual, const char* msg,
                            const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) {
  RETURN_IF_FAIL_OR_IGNORE;

  if (expected != actual) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintNumberByStyle(expected, style);
    UnityPrint(UnityStrWas);
    UnityPrintNumberByStyle(actual, style);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, const UNITY_INT actual,
                                           const UNITY_COMPARISON_T compare, const char* msg,
                                           const UNITY_LINE_TYPE lineNumber,
                                           const UNITY_DISPLAY_STYLE_T style) {
  int failed = 0;
  RETURN_IF_FAIL_OR_IGNORE;

  if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) {
    return;
  }
  if ((threshold == actual)) {
    failed = 1;
  }

  if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
    if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) {
      failed = 1;
    }
    if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) {
      failed = 1;
    }
  } else /* UINT or HEX */
  {
    if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) {
      failed = 1;
    }
    if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) {
      failed = 1;
    }
  }

  if (failed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintNumberByStyle(actual, style);
    if (compare & UNITY_GREATER_THAN) {
      UnityPrint(UnityStrGt);
    }
    if (compare & UNITY_SMALLER_THAN) {
      UnityPrint(UnityStrLt);
    }
    if (compare & UNITY_EQUAL_TO) {
      UnityPrint(UnityStrOrEqual);
    }
    if (compare == UNITY_NOT_EQUAL) {
      UnityPrint(UnityStrNotEqual);
    }
    UnityPrintNumberByStyle(threshold, style);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

#define UnityPrintPointlessAndBail()       \
  do {                                     \
    UnityTestResultsFailBegin(lineNumber); \
    UnityPrint(UnityStrPointless);         \
    UnityAddMsgIfSpecified(msg);           \
    UNITY_FAIL_AND_BAIL;                   \
  } while (0)

/*-----------------------------------------------*/
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual,
                              const UNITY_UINT32 num_elements, const char* msg,
                              const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style,
                              const UNITY_FLAGS_T flags) {
  UNITY_UINT32 elements = num_elements;
  unsigned int length = style & 0xF;
  unsigned int increment = 0;

  RETURN_IF_FAIL_OR_IGNORE;

  if (num_elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if (expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  while ((elements > 0) && (elements--)) {
    UNITY_INT expect_val;
    UNITY_INT actual_val;

    switch (length) {
      case 1:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
        if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) {
          expect_val &= 0x000000FF;
          actual_val &= 0x000000FF;
        }
        increment = sizeof(UNITY_INT8);
        break;

      case 2:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
        if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) {
          expect_val &= 0x0000FFFF;
          actual_val &= 0x0000FFFF;
        }
        increment = sizeof(UNITY_INT16);
        break;

#ifdef UNITY_SUPPORT_64
      case 8:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
        increment = sizeof(UNITY_INT64);
        break;
#endif

      default: /* default is length 4 bytes */
      case 4:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
#ifdef UNITY_SUPPORT_64
        if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) {
          expect_val &= 0x00000000FFFFFFFF;
          actual_val &= 0x00000000FFFFFFFF;
        }
#endif
        increment = sizeof(UNITY_INT32);
        length = 4;
        break;
    }

    if (expect_val != actual_val) {
      if ((style & UNITY_DISPLAY_RANGE_UINT) &&
          (length <
           (UNITY_INT_WIDTH /
            8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
        UNITY_INT mask = 1;
        mask = (mask << 8 * length) - 1;
        expect_val &= mask;
        actual_val &= mask;
      }
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UnityPrint(UnityStrExpected);
      UnityPrintNumberByStyle(expect_val, style);
      UnityPrint(UnityStrWas);
      UnityPrintNumberByStyle(actual_val, style);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    /* Walk through array by incrementing the pointers */
    if (flags == UNITY_ARRAY_TO_ARRAY) {
      expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
    }
    actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
  }
}

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                           \
  if (UNITY_IS_INF(expected) && UNITY_IS_INF(actual) && (((expected) < 0) == ((actual) < 0))) \
    return 1;                                                                                 \
  if (UNITY_NAN_CHECK) return 1;                                                              \
  (diff) = (actual) - (expected);                                                             \
  if ((diff) < 0) (diff) = -(diff);                                                           \
  if ((delta) < 0) (delta) = -(delta);                                                        \
  return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
/* This first part of this condition will catch any NaN or Infinite values */
#ifndef UNITY_NAN_NOT_EQUAL_NAN
#define UNITY_NAN_CHECK UNITY_IS_NAN(expected) && UNITY_IS_NAN(actual)
#else
#define UNITY_NAN_CHECK 0
#endif

#ifndef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
  do {                                                          \
    UnityPrint(UnityStrExpected);                               \
    UnityPrintFloat(expected);                                  \
    UnityPrint(UnityStrWas);                                    \
    UnityPrintFloat(actual);                                    \
  } while (0)
#else
#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */

/*-----------------------------------------------*/
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) {
  UNITY_FLOAT diff;
  UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

/*-----------------------------------------------*/
void UnityAssertWithinFloatArray(const UNITY_FLOAT delta,
                                 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                 const UNITY_UINT32 num_elements, const char* msg,
                                 const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) {
  UNITY_UINT32 elements = num_elements;
  UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
  UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
  UNITY_FLOAT in_delta = delta;
  UNITY_FLOAT current_element_delta = delta;

  RETURN_IF_FAIL_OR_IGNORE;

  if (elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if (UNITY_IS_INF(in_delta)) {
    return; /* Arrays will be force equal with infinite delta */
  }

  if (UNITY_IS_NAN(in_delta)) {
    /* Delta must be correct number */
    UnityPrintPointlessAndBail();
  }

  if (expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber,
                          msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  /* fix delta sign if need */
  if (in_delta < 0) {
    in_delta = -in_delta;
  }

  while (elements--) {
    current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION;

    if (current_element_delta < 0) {
      /* fix delta sign for correct calculations */
      current_element_delta = -current_element_delta;
    }

    if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    if (flags == UNITY_ARRAY_TO_ARRAY) {
      ptr_expected++;
    }
    ptr_actual++;
  }
}

/*-----------------------------------------------*/
void UnityAssertFloatsWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected,
                             const UNITY_FLOAT actual, const char* msg,
                             const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if (!UnityFloatsWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected,
                                const UNITY_FLOAT actual, const char* msg,
                                const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if (UnityFloatsWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat((UNITY_DOUBLE)expected);
    UnityPrint(UnityStrNotEqual);
    UnityPrintFloat((UNITY_DOUBLE)actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, const UNITY_FLOAT actual,
                                   const UNITY_COMPARISON_T compare, const char* msg,
                                   const UNITY_LINE_TYPE lineNumber) {
  int failed;

  RETURN_IF_FAIL_OR_IGNORE;

  failed = 0;

  /* Checking for "not success" rather than failure to get the right result for NaN */
  if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) {
    failed = 1;
  }
  if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) {
    failed = 1;
  }

  if ((compare & UNITY_EQUAL_TO) &&
      UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) {
    failed = 0;
  }

  if (failed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat(actual);
    if (compare & UNITY_GREATER_THAN) {
      UnityPrint(UnityStrGt);
    }
    if (compare & UNITY_SMALLER_THAN) {
      UnityPrint(UnityStrLt);
    }
    if (compare & UNITY_EQUAL_TO) {
      UnityPrint(UnityStrOrEqual);
    }
    UnityPrintFloat(threshold);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertFloatSpecial(const UNITY_FLOAT actual, const char* msg,
                             const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) {
  const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
  UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
  UNITY_INT is_trait = !should_be_trait;
  UNITY_INT trait_index = (UNITY_INT)(style >> 1);

  RETURN_IF_FAIL_OR_IGNORE;

  switch (style) {
    case UNITY_FLOAT_IS_INF:
    case UNITY_FLOAT_IS_NOT_INF:
      is_trait = UNITY_IS_INF(actual) && (actual > 0);
      break;
    case UNITY_FLOAT_IS_NEG_INF:
    case UNITY_FLOAT_IS_NOT_NEG_INF:
      is_trait = UNITY_IS_INF(actual) && (actual < 0);
      break;

    case UNITY_FLOAT_IS_NAN:
    case UNITY_FLOAT_IS_NOT_NAN:
      is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
      break;

    case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
    case UNITY_FLOAT_IS_NOT_DET:
      is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
      break;

    case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */
    default:                        /* including UNITY_FLOAT_INVALID_TRAIT */
      trait_index = 0;
      trait_names[0] = UnityStrInvalidFloatTrait;
      break;
  }

  if (is_trait != should_be_trait) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    if (!should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
    UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
    UnityPrintFloat((UNITY_DOUBLE)actual);
#else
    if (should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
#endif
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

#endif /* not UNITY_EXCLUDE_FLOAT */

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_DOUBLE
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) {
  UNITY_DOUBLE diff;
  UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

/*-----------------------------------------------*/
void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,
                                  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                  const UNITY_UINT32 num_elements, const char* msg,
                                  const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) {
  UNITY_UINT32 elements = num_elements;
  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
  UNITY_DOUBLE in_delta = delta;
  UNITY_DOUBLE current_element_delta = delta;

  RETURN_IF_FAIL_OR_IGNORE;

  if (elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if (UNITY_IS_INF(in_delta)) {
    return; /* Arrays will be force equal with infinite delta */
  }

  if (UNITY_IS_NAN(in_delta)) {
    /* Delta must be correct number */
    UnityPrintPointlessAndBail();
  }

  if (expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber,
                          msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  /* fix delta sign if need */
  if (in_delta < 0) {
    in_delta = -in_delta;
  }

  while (elements--) {
    current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION;

    if (current_element_delta < 0) {
      /* fix delta sign for correct calculations */
      current_element_delta = -current_element_delta;
    }

    if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    if (flags == UNITY_ARRAY_TO_ARRAY) {
      ptr_expected++;
    }
    ptr_actual++;
  }
}

/*-----------------------------------------------*/
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected,
                              const UNITY_DOUBLE actual, const char* msg,
                              const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if (!UnityDoublesWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected,
                                 const UNITY_DOUBLE actual, const char* msg,
                                 const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if (UnityDoublesWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat((UNITY_DOUBLE)expected);
    UnityPrint(UnityStrNotEqual);
    UnityPrintFloat((UNITY_DOUBLE)actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, const UNITY_DOUBLE actual,
                                    const UNITY_COMPARISON_T compare, const char* msg,
                                    const UNITY_LINE_TYPE lineNumber) {
  int failed;

  RETURN_IF_FAIL_OR_IGNORE;

  failed = 0;

  /* Checking for "not success" rather than failure to get the right result for NaN */
  if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) {
    failed = 1;
  }
  if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) {
    failed = 1;
  }

  if ((compare & UNITY_EQUAL_TO) &&
      UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) {
    failed = 0;
  }

  if (failed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat(actual);
    if (compare & UNITY_GREATER_THAN) {
      UnityPrint(UnityStrGt);
    }
    if (compare & UNITY_SMALLER_THAN) {
      UnityPrint(UnityStrLt);
    }
    if (compare & UNITY_EQUAL_TO) {
      UnityPrint(UnityStrOrEqual);
    }
    UnityPrintFloat(threshold);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, const char* msg,
                              const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) {
  const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
  UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
  UNITY_INT is_trait = !should_be_trait;
  UNITY_INT trait_index = (UNITY_INT)(style >> 1);

  RETURN_IF_FAIL_OR_IGNORE;

  switch (style) {
    case UNITY_FLOAT_IS_INF:
    case UNITY_FLOAT_IS_NOT_INF:
      is_trait = UNITY_IS_INF(actual) && (actual > 0);
      break;
    case UNITY_FLOAT_IS_NEG_INF:
    case UNITY_FLOAT_IS_NOT_NEG_INF:
      is_trait = UNITY_IS_INF(actual) && (actual < 0);
      break;

    case UNITY_FLOAT_IS_NAN:
    case UNITY_FLOAT_IS_NOT_NAN:
      is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
      break;

    case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
    case UNITY_FLOAT_IS_NOT_DET:
      is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
      break;

    case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */
    default:                        /* including UNITY_FLOAT_INVALID_TRAIT */
      trait_index = 0;
      trait_names[0] = UnityStrInvalidFloatTrait;
      break;
  }

  if (is_trait != should_be_trait) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    if (!should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
    UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
    UnityPrintFloat(actual);
#else
    if (should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
#endif
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

#endif /* not UNITY_EXCLUDE_DOUBLE */

/*-----------------------------------------------*/
void UnityAssertNumbersWithin(const UNITY_UINT delta, const UNITY_INT expected,
                              const UNITY_INT actual, const char* msg,
                              const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) {
  RETURN_IF_FAIL_OR_IGNORE;

  if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
    if (actual > expected) {
      Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
    } else {
      Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
    }
  } else {
    if ((UNITY_UINT)actual > (UNITY_UINT)expected) {
      Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
    } else {
      Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
    }
  }

  if (Unity.CurrentTestFailed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrDelta);
    UnityPrintNumberByStyle((UNITY_INT)delta, style);
    UnityPrint(UnityStrExpected);
    UnityPrintNumberByStyle(expected, style);
    UnityPrint(UnityStrWas);
    UnityPrintNumberByStyle(actual, style);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, UNITY_INTERNAL_PTR expected,
                                   UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements,
                                   const char* msg, const UNITY_LINE_TYPE lineNumber,
                                   const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags) {
  UNITY_UINT32 elements = num_elements;
  unsigned int length = style & 0xF;
  unsigned int increment = 0;

  RETURN_IF_FAIL_OR_IGNORE;

  if (num_elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if (expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  while ((elements > 0) && (elements--)) {
    UNITY_INT expect_val;
    UNITY_INT actual_val;

    switch (length) {
      case 1:
        /* fixing problems with signed overflow on unsigned numbers */
        if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
          increment = sizeof(UNITY_INT8);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)actual;
          increment = sizeof(UNITY_UINT8);
        }
        break;

      case 2:
        /* fixing problems with signed overflow on unsigned numbers */
        if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
          increment = sizeof(UNITY_INT16);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)actual;
          increment = sizeof(UNITY_UINT16);
        }
        break;

#ifdef UNITY_SUPPORT_64
      case 8:
        /* fixing problems with signed overflow on unsigned numbers */
        if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
          increment = sizeof(UNITY_INT64);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)actual;
          increment = sizeof(UNITY_UINT64);
        }
        break;
#endif

      default: /* default is length 4 bytes */
      case 4:
        /* fixing problems with signed overflow on unsigned numbers */
        if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
          increment = sizeof(UNITY_INT32);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)actual;
          increment = sizeof(UNITY_UINT32);
        }
        length = 4;
        break;
    }

    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
      if (actual_val > expect_val) {
        Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
      } else {
        Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
      }
    } else {
      if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) {
        Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
      } else {
        Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
      }
    }

    if (Unity.CurrentTestFailed) {
      if ((style & UNITY_DISPLAY_RANGE_UINT) &&
          (length <
           (UNITY_INT_WIDTH /
            8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
        UNITY_INT mask = 1;
        mask = (mask << 8 * length) - 1;
        expect_val &= mask;
        actual_val &= mask;
      }
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrDelta);
      UnityPrintNumberByStyle((UNITY_INT)delta, style);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UnityPrint(UnityStrExpected);
      UnityPrintNumberByStyle(expect_val, style);
      UnityPrint(UnityStrWas);
      UnityPrintNumberByStyle(actual_val, style);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    /* Walk through array by incrementing the pointers */
    if (flags == UNITY_ARRAY_TO_ARRAY) {
      expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
    }
    actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualString(const char* expected, const char* actual, const char* msg,
                            const UNITY_LINE_TYPE lineNumber) {
  UNITY_UINT32 i;

  RETURN_IF_FAIL_OR_IGNORE;

  /* if both pointers not null compare the strings */
  if (expected && actual) {
    for (i = 0; expected[i] || actual[i]; i++) {
      if (expected[i] != actual[i]) {
        Unity.CurrentTestFailed = 1;
        break;
      }
    }
  } else { /* fail if either null but not if both */
    if (expected || actual) {
      Unity.CurrentTestFailed = 1;
    }
  }

  if (Unity.CurrentTestFailed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrintExpectedAndActualStrings(expected, actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualStringLen(const char* expected, const char* actual, const UNITY_UINT32 length,
                               const char* msg, const UNITY_LINE_TYPE lineNumber) {
  UNITY_UINT32 i;

  RETURN_IF_FAIL_OR_IGNORE;

  /* if both pointers not null compare the strings */
  if (expected && actual) {
    for (i = 0; (i < length) && (expected[i] || actual[i]); i++) {
      if (expected[i] != actual[i]) {
        Unity.CurrentTestFailed = 1;
        break;
      }
    }
  } else { /* fail if either null but not if both */
    if (expected || actual) {
      Unity.CurrentTestFailed = 1;
    }
  }

  if (Unity.CurrentTestFailed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrintExpectedAndActualStringsLen(expected, actual, length);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, const char** actual,
                                 const UNITY_UINT32 num_elements, const char* msg,
                                 const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) {
  UNITY_UINT32 i = 0;
  UNITY_UINT32 j = 0;
  const char* expd = NULL;
  const char* act = NULL;

  RETURN_IF_FAIL_OR_IGNORE;

  /* if no elements, it's an error */
  if (num_elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if ((const void*)expected == (const void*)actual) {
    return; /* Both are NULL or same pointer */
  }

  if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber,
                          msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  if (flags != UNITY_ARRAY_TO_ARRAY) {
    expd = (const char*)expected;
  }

  do {
    act = actual[j];
    if (flags == UNITY_ARRAY_TO_ARRAY) {
      expd = ((const char* const*)expected)[j];
    }

    /* if both pointers not null compare the strings */
    if (expd && act) {
      for (i = 0; expd[i] || act[i]; i++) {
        if (expd[i] != act[i]) {
          Unity.CurrentTestFailed = 1;
          break;
        }
      }
    } else { /* handle case of one pointers being null (if both null, test should pass) */
      if (expd != act) {
        Unity.CurrentTestFailed = 1;
      }
    }

    if (Unity.CurrentTestFailed) {
      UnityTestResultsFailBegin(lineNumber);
      if (num_elements > 1) {
        UnityPrint(UnityStrElement);
        UnityPrintNumberUnsigned(j);
      }
      UnityPrintExpectedAndActualStrings(expd, act);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
  } while (++j < num_elements);
}

/*-----------------------------------------------*/
void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual,
                            const UNITY_UINT32 length, const UNITY_UINT32 num_elements,
                            const char* msg, const UNITY_LINE_TYPE lineNumber,
                            const UNITY_FLAGS_T flags) {
  UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp =
      (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
  UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act =
      (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
  UNITY_UINT32 elements = num_elements;
  UNITY_UINT32 bytes;

  RETURN_IF_FAIL_OR_IGNORE;

  if (elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }
  if (length == 0) {
    UnityPrintPointlessAndBail();
  }

  if (expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  while (elements--) {
    bytes = length;
    while (bytes--) {
      if (*ptr_exp != *ptr_act) {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrMemory);
        if (num_elements > 1) {
          UnityPrint(UnityStrElement);
          UnityPrintNumberUnsigned(num_elements - elements - 1);
        }
        UnityPrint(UnityStrByte);
        UnityPrintNumberUnsigned(length - bytes - 1);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
      }
      ptr_exp++;
      ptr_act++;
    }
    if (flags == UNITY_ARRAY_TO_VAL) {
      ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
    }
  }
}

/*-----------------------------------------------*/

static union {
  UNITY_INT8 i8;
  UNITY_INT16 i16;
  UNITY_INT32 i32;
#ifdef UNITY_SUPPORT_64
  UNITY_INT64 i64;
#endif
#ifndef UNITY_EXCLUDE_FLOAT
  float f;
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
  double d;
#endif
} UnityQuickCompare;

UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) {
  switch (size) {
    case 1:
      UnityQuickCompare.i8 = (UNITY_INT8)num;
      return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);

    case 2:
      UnityQuickCompare.i16 = (UNITY_INT16)num;
      return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);

#ifdef UNITY_SUPPORT_64
    case 8:
      UnityQuickCompare.i64 = (UNITY_INT64)num;
      return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
#endif

    default: /* 4 bytes */
      UnityQuickCompare.i32 = (UNITY_INT32)num;
      return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
  }
}

#ifndef UNITY_EXCLUDE_FLOAT
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) {
  UnityQuickCompare.f = num;
  return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
}
#endif

#ifndef UNITY_EXCLUDE_DOUBLE
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) {
  UnityQuickCompare.d = num;
  return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
}
#endif

#ifdef UNITY_INCLUDE_PRINT_FORMATTED

/*-----------------------------------------------
 * printf length modifier helpers
 *-----------------------------------------------*/

enum UnityLengthModifier {
  UNITY_LENGTH_MODIFIER_NONE,
  UNITY_LENGTH_MODIFIER_LONG_LONG,
  UNITY_LENGTH_MODIFIER_LONG,
};

#define UNITY_EXTRACT_ARG(NUMBER_T, NUMBER, LENGTH_MOD, VA, ARG_T) \
  do {                                                             \
    switch (LENGTH_MOD) {                                          \
      case UNITY_LENGTH_MODIFIER_LONG_LONG: {                      \
        NUMBER = (NUMBER_T)va_arg(VA, long long ARG_T);            \
        break;                                                     \
      }                                                            \
      case UNITY_LENGTH_MODIFIER_LONG: {                           \
        NUMBER = (NUMBER_T)va_arg(VA, long ARG_T);                 \
        break;                                                     \
      }                                                            \
      case UNITY_LENGTH_MODIFIER_NONE:                             \
      default: {                                                   \
        NUMBER = (NUMBER_T)va_arg(VA, ARG_T);                      \
        break;                                                     \
      }                                                            \
    }                                                              \
  } while (0)

static enum UnityLengthModifier UnityLengthModifierGet(const char* pch, int* length) {
  enum UnityLengthModifier length_mod;
  switch (pch[0]) {
    case 'l': {
      if (pch[1] == 'l') {
        *length = 2;
        length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
      } else {
        *length = 1;
        length_mod = UNITY_LENGTH_MODIFIER_LONG;
      }
      break;
    }
    case 'h': {
      // short and char are converted to int
      length_mod = UNITY_LENGTH_MODIFIER_NONE;
      if (pch[1] == 'h') {
        *length = 2;
      } else {
        *length = 1;
      }
      break;
    }
    case 'j':
    case 'z':
    case 't':
    case 'L': {
      // Not supported, but should gobble up the length specifier anyway
      length_mod = UNITY_LENGTH_MODIFIER_NONE;
      *length = 1;
      break;
    }
    default: {
      length_mod = UNITY_LENGTH_MODIFIER_NONE;
      *length = 0;
    }
  }
  return length_mod;
}

/*-----------------------------------------------
 * printf helper function
 *-----------------------------------------------*/
static void UnityPrintFVA(const char* format, va_list va) {
  const char* pch = format;
  if (pch != NULL) {
    while (*pch) {
      /* format identification character */
      if (*pch == '%') {
        pch++;

        if (pch != NULL) {
          int length_mod_size;
          enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size);
          pch += length_mod_size;

          switch (*pch) {
            case 'd':
            case 'i': {
              UNITY_INT number;
              UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int);
              UnityPrintNumber((UNITY_INT)number);
              break;
            }
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
            case 'f':
            case 'g': {
              const double number = va_arg(va, double);
              UnityPrintFloat((UNITY_DOUBLE)number);
              break;
            }
#endif
            case 'u': {
              UNITY_UINT number;
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              UnityPrintNumberUnsigned(number);
              break;
            }
            case 'b': {
              UNITY_UINT number;
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
              UNITY_OUTPUT_CHAR('0');
              UNITY_OUTPUT_CHAR('b');
              UnityPrintMask(mask, number);
              break;
            }
            case 'x':
            case 'X': {
              UNITY_UINT number;
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              UNITY_OUTPUT_CHAR('0');
              UNITY_OUTPUT_CHAR('x');
              UnityPrintNumberHex(number, UNITY_MAX_NIBBLES);
              break;
            }
            case 'p': {
              UNITY_UINT number;
              char nibbles_to_print = 8;
              if (UNITY_POINTER_WIDTH == 64) {
                length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
                nibbles_to_print = 16;
              }
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              UNITY_OUTPUT_CHAR('0');
              UNITY_OUTPUT_CHAR('x');
              UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print);
              break;
            }
            case 'c': {
              const int ch = va_arg(va, int);
              UnityPrintChar((const char*)&ch);
              break;
            }
            case 's': {
              const char* string = va_arg(va, const char*);
              UnityPrint(string);
              break;
            }
            case '%': {
              UnityPrintChar(pch);
              break;
            }
            default: {
              /* print the unknown format character */
              UNITY_OUTPUT_CHAR('%');
              UnityPrintChar(pch);
              break;
            }
          }
        }
      }
#ifdef UNITY_OUTPUT_COLOR
      /* print ANSI escape code */
      else if ((*pch == 27) && (*(pch + 1) == '[')) {
        pch += UnityPrintAnsiEscapeString(pch);
        continue;
      }
#endif
      else if (*pch == '\n') {
        UNITY_PRINT_EOL();
      } else {
        UnityPrintChar(pch);
      }

      pch++;
    }
  }
}

void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) {
  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint("INFO");
  if (format != NULL) {
    UnityPrint(": ");
    va_list va;
    va_start(va, format);
    UnityPrintFVA(format, va);
    va_end(va);
  }
  UNITY_PRINT_EOL();
}
#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */

/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/

/*-----------------------------------------------*/
void UnityFail(const char* msg, const UNITY_LINE_TYPE line) {
  RETURN_IF_FAIL_OR_IGNORE;

  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint(UnityStrFail);
  if (msg != NULL) {
    UNITY_OUTPUT_CHAR(':');

#ifdef UNITY_PRINT_TEST_CONTEXT
    UNITY_PRINT_TEST_CONTEXT();
#endif
#ifndef UNITY_EXCLUDE_DETAILS
    if (Unity.CurrentDetail1) {
      UnityPrint(UnityStrDetail1Name);
      UnityPrint(Unity.CurrentDetail1);
      if (Unity.CurrentDetail2) {
        UnityPrint(UnityStrDetail2Name);
        UnityPrint(Unity.CurrentDetail2);
      }
      UnityPrint(UnityStrSpacer);
    }
#endif
    if (msg[0] != ' ') {
      UNITY_OUTPUT_CHAR(' ');
    }
    UnityPrint(msg);
  }

  UNITY_FAIL_AND_BAIL;
}

/*-----------------------------------------------*/
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) {
  RETURN_IF_FAIL_OR_IGNORE;

  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint(UnityStrIgnore);
  if (msg != NULL) {
    UNITY_OUTPUT_CHAR(':');
    UNITY_OUTPUT_CHAR(' ');
    UnityPrint(msg);
  }
  UNITY_IGNORE_AND_BAIL;
}

/*-----------------------------------------------*/
void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) {
  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint("INFO");
  if (msg != NULL) {
    UNITY_OUTPUT_CHAR(':');
    UNITY_OUTPUT_CHAR(' ');
    UnityPrint(msg);
  }
  UNITY_PRINT_EOL();
}

/*-----------------------------------------------*/
/* If we have not defined our own test runner, then include our default test runner to make life
 * easier */
#ifndef UNITY_SKIP_DEFAULT_RUNNER
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) {
  Unity.CurrentTestName = FuncName;
  Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
  Unity.NumberOfTests++;
  UNITY_CLR_DETAILS();
  UNITY_EXEC_TIME_START();
  if (TEST_PROTECT()) {
    setUp();
    Func();
  }
  if (TEST_PROTECT()) {
    tearDown();
  }
  UNITY_EXEC_TIME_STOP();
  UnityConcludeTest();
}
#endif

/*-----------------------------------------------*/
void UnitySetTestFile(const char* filename) { Unity.TestFile = filename; }

/*-----------------------------------------------*/
void UnityBegin(const char* filename) {
  Unity.TestFile = filename;
  Unity.CurrentTestName = NULL;
  Unity.CurrentTestLineNumber = 0;
  Unity.NumberOfTests = 0;
  Unity.TestFailures = 0;
  Unity.TestIgnores = 0;
  Unity.CurrentTestFailed = 0;
  Unity.CurrentTestIgnored = 0;

  UNITY_CLR_DETAILS();
  UNITY_OUTPUT_START();
}

/*-----------------------------------------------*/
int UnityEnd(void) {
  UNITY_PRINT_EOL();
  UnityPrint(UnityStrBreaker);
  UNITY_PRINT_EOL();
  UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
  UnityPrint(UnityStrResultsTests);
  UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
  UnityPrint(UnityStrResultsFailures);
  UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
  UnityPrint(UnityStrResultsIgnored);
  UNITY_PRINT_EOL();
  if (Unity.TestFailures == 0U) {
    UnityPrint(UnityStrOk);
  } else {
    UnityPrint(UnityStrFail);
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
    UNITY_OUTPUT_CHAR('E');
    UNITY_OUTPUT_CHAR('D');
#endif
  }
  UNITY_PRINT_EOL();
  UNITY_FLUSH_CALL();
  UNITY_OUTPUT_COMPLETE();
  return (int)(Unity.TestFailures);
}

/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
#ifdef UNITY_USE_COMMAND_LINE_ARGS

char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int UnityVerbosity = 1;

/*-----------------------------------------------*/
int UnityParseOptions(int argc, char** argv) {
  int i;
  UnityOptionIncludeNamed = NULL;
  UnityOptionExcludeNamed = NULL;

  for (i = 1; i < argc; i++) {
    if (argv[i][0] == '-') {
      switch (argv[i][1]) {
        case 'l': /* list tests */
          return -1;
        case 'n': /* include tests with name including this string */
        case 'f': /* an alias for -n */
          if (argv[i][2] == '=') {
            UnityOptionIncludeNamed = &argv[i][3];
          } else if (++i < argc) {
            UnityOptionIncludeNamed = argv[i];
          } else {
            UnityPrint("ERROR: No Test String to Include Matches For");
            UNITY_PRINT_EOL();
            return 1;
          }
          break;
        case 'q': /* quiet */
          UnityVerbosity = 0;
          break;
        case 'v': /* verbose */
          UnityVerbosity = 2;
          break;
        case 'x': /* exclude tests with name including this string */
          if (argv[i][2] == '=') {
            UnityOptionExcludeNamed = &argv[i][3];
          } else if (++i < argc) {
            UnityOptionExcludeNamed = argv[i];
          } else {
            UnityPrint("ERROR: No Test String to Exclude Matches For");
            UNITY_PRINT_EOL();
            return 1;
          }
          break;
        default:
          UnityPrint("ERROR: Unknown Option ");
          UNITY_OUTPUT_CHAR(argv[i][1]);
          UNITY_PRINT_EOL();
          /* Now display help */
          /* FALLTHRU */
        case 'h':
          UnityPrint("Options: ");
          UNITY_PRINT_EOL();
          UnityPrint("-l        List all tests and exit");
          UNITY_PRINT_EOL();
          UnityPrint("-f NAME   Filter to run only tests whose name includes NAME");
          UNITY_PRINT_EOL();
          UnityPrint("-n NAME   (deprecated) alias of -f");
          UNITY_PRINT_EOL();
          UnityPrint("-h        show this Help menu");
          UNITY_PRINT_EOL();
          UnityPrint("-q        Quiet/decrease verbosity");
          UNITY_PRINT_EOL();
          UnityPrint("-v        increase Verbosity");
          UNITY_PRINT_EOL();
          UnityPrint("-x NAME   eXclude tests whose name includes NAME");
          UNITY_PRINT_EOL();
          UNITY_OUTPUT_FLUSH();
          return 1;
      }
    }
  }

  return 0;
}

/*-----------------------------------------------*/
int IsStringInBiggerString(const char* longstring, const char* shortstring) {
  const char* lptr = longstring;
  const char* sptr = shortstring;
  const char* lnext = lptr;

  if (*sptr == '*') {
    return 1;
  }

  while (*lptr) {
    lnext = lptr + 1;

    /* If they current bytes match, go on to the next bytes */
    while (*lptr && *sptr && (*lptr == *sptr)) {
      lptr++;
      sptr++;

      /* We're done if we match the entire string or up to a wildcard */
      if (*sptr == '*') return 1;
      if (*sptr == ',') return 1;
      if (*sptr == '"') return 1;
      if (*sptr == '\'') return 1;
      if (*sptr == ':') return 2;
      if (*sptr == 0) return 1;
    }

    /* Otherwise we start in the long pointer 1 character further and try again */
    lptr = lnext;
    sptr = shortstring;
  }

  return 0;
}

/*-----------------------------------------------*/
int UnityStringArgumentMatches(const char* str) {
  int retval;
  const char* ptr1;
  const char* ptr2;
  const char* ptrf;

  /* Go through the options and get the substrings for matching one at a time */
  ptr1 = str;
  while (ptr1[0] != 0) {
    if ((ptr1[0] == '"') || (ptr1[0] == '\'')) {
      ptr1++;
    }

    /* look for the start of the next partial */
    ptr2 = ptr1;
    ptrf = 0;
    do {
      ptr2++;
      if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') &&
          (ptr2[0] != ',')) {
        ptrf = &ptr2[1];
      }
    } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));

    while ((ptr2[0] != 0) &&
           ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) {
      ptr2++;
    }

    /* done if complete filename match */
    retval = IsStringInBiggerString(Unity.TestFile, ptr1);
    if (retval == 1) {
      return retval;
    }

    /* done if testname match after filename partial match */
    if ((retval == 2) && (ptrf != 0)) {
      if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) {
        return 1;
      }
    }

    /* done if complete testname match */
    if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) {
      return 1;
    }

    ptr1 = ptr2;
  }

  /* we couldn't find a match for any substrings */
  return 0;
}

/*-----------------------------------------------*/
int UnityTestMatches(void) {
  /* Check if this test name matches the included test pattern */
  int retval;
  if (UnityOptionIncludeNamed) {
    retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
  } else {
    retval = 1;
  }

  /* Check if this test name matches the excluded test pattern */
  if (UnityOptionExcludeNamed) {
    if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) {
      retval = 0;
    }
  }

  return retval;
}

#endif /* UNITY_USE_COMMAND_LINE_ARGS */
/*-----------------------------------------------*/