#pragma once #include "ral.h" #define GPU_SWAPCHAIN_IMG_COUNT 2 typedef struct gpu_swapchain { } gpu_swapchain; typedef struct gpu_device { // VkPhysicalDevice physical_device; // VkDevice logical_device; // VkPhysicalDeviceProperties properties; // VkPhysicalDeviceFeatures features; // VkPhysicalDeviceMemoryProperties memory; // VkCommandPool pool; } gpu_device; typedef struct gpu_pipeline { } gpu_pipeline; typedef struct gpu_renderpass { // VkRenderPass vk_handle; // VkFramebuffer framebuffers[GPU_SWAPCHAIN_IMG_COUNT]; // u32 } gpu_renderpass; typedef struct gpu_cmd_encoder { // VkCommandBuffer cmd_buffer; } gpu_cmd_encoder;