#define CEL_PLATFORM_LINUX #include "defines.h" #include "file.h" #include "log.h" #include "maths_types.h" #include "render_types.h" #include #if CEL_REND_BACKEND_VULKAN #include #include typedef struct vulkan_context vulkan_context; static vulkan_context context; /** @brief Internal backend state */ typedef struct vulkan_state { } vulkan_state;