/** * @file transform_hierarchy.h */ #pragma once #include "transform_hierarchy.h" #include #include #include "core.h" #include "log.h" #include "maths.h" #include "maths_types.h" // #include "render_types.h" struct transform_hierarchy { transform_node root; }; transform_hierarchy* transform_hierarchy_create() { transform_hierarchy* tfh = malloc(sizeof(struct transform_hierarchy)); tfh->root = (transform_node){ .model = { ABSENT_MODEL_HANDLE }, .tf = TRANSFORM_DEFAULT, .local_matrix_tf = mat4_ident(), .world_matrix_tf = mat4_ident(), .parent = NULL, .children = { 0 }, .n_children = 0, .tfh = tfh }; return tfh; } bool free_node(transform_node* node, void* _ctx_data) { if (!node) return true; // leaf node if (node == &node->tfh->root) { WARN("You can't free the root node!"); return false; } printf("Freed node\n"); free(node); return true; } void transform_hierarchy_free(transform_hierarchy* tfh) { transform_hierarchy_dfs(&tfh->root, free_node, false, NULL); free(tfh); } transform_node* transform_hierarchy_root_node(transform_hierarchy* tfh) { return &tfh->root; } transform_node* transform_hierarchy_add_node(transform_node* parent, model_handle model, transform tf) { if (!parent) { WARN("You tried to add a node to a bad parent (NULL?)"); return NULL; } transform_node* node = malloc(sizeof(transform_node)); node->model = model; node->tf = tf; node->local_matrix_tf = mat4_ident(); node->world_matrix_tf = mat4_ident(); node->parent = parent; memset(node->children, 0, sizeof(node->children)); node->n_children = 0; node->tfh = parent->tfh; // push into parent's children array u32 next_index = parent->n_children; if (next_index == MAX_TF_NODE_CHILDREN) { ERROR("This transform hierarchy node already has MAX children. Dropping."); free(node); } else { parent->children[next_index] = node; parent->n_children++; } return node; } void transform_hierarchy_delete_node(transform_node* node) { // delete all children for (u32 i = 0; i < node->n_children; i++) { transform_node* child = node->children[i]; transform_hierarchy_dfs(child, free_node, false, NULL); } if (node->parent) { for (u32 i = 0; i < node->parent->n_children; i++) { transform_node* child = node->parent->children[i]; if (child == node) { node->parent->children[i] = NULL; // HACK: this will leave behind empty slots in the // children array of the parent. oh well. } } } free(node); } void transform_hierarchy_dfs(transform_node* start_node, bool (*visit_node)(transform_node* node, void* ctx_data), bool is_pre_order, void* ctx_data) { if (!start_node) return; bool continue_traversal = true; if (is_pre_order) { continue_traversal = visit_node(start_node, ctx_data); } if (continue_traversal) { for (u32 i = 0; i < start_node->n_children; i++) { transform_node* child = start_node->children[i]; transform_hierarchy_dfs(child, visit_node, is_pre_order, ctx_data); } } if (!is_pre_order) { // post-order visit_node(start_node, ctx_data); } } // Update matrix for the current node bool update_matrix(transform_node* node, void* _ctx_data) { if (!node) return true; // leaf node if (node->parent && node->parent->tf.is_dirty) { node->tf.is_dirty = true; } if (node->tf.is_dirty) { // invalidates children mat4 updated_local_transform = transform_to_mat(&node->tf); node->local_matrix_tf = updated_local_transform; if (node->parent) { mat4 updated_world_transform = mat4_mult(node->parent->world_matrix_tf, updated_local_transform); node->world_matrix_tf = updated_world_transform; } } return true; } void transform_hierarchy_propagate_transforms(transform_hierarchy* tfh) { // kickoff traversal transform_hierarchy_dfs(&tfh->root, update_matrix, false, NULL); } struct print_ctx { core* core; u32 indentation_lvl; }; bool print_node(transform_node* node, void* ctx_data) { struct print_ctx* ctx = (struct print_ctx*)ctx_data; if (!node) return true; if (!node->parent) { printf("Root Node\n"); ctx->indentation_lvl++; return true; } // Grab the model // FIXME // model m = ctx->core->models->data[node->model.raw]; for (int i = 0; i < ctx->indentation_lvl; i++) { printf(" "); } // printf("Node %s\n", m.name.buf); ctx->indentation_lvl++; return true; } void transform_hierarchy_debug_print(transform_node* start_node, core* core) { struct print_ctx* ctx = malloc(sizeof(struct print_ctx)); ctx->core = core; ctx->indentation_lvl = 0; transform_hierarchy_dfs(start_node, print_node, true, (void*)ctx); free(ctx); }