blob: f23fbd16dfe2772ff94589bff753c0565c529234 (
plain)
1
2
3
4
5
6
7
|
# Rendering
Rendering is split into 3 'registers'.
1. **RAL** (Render Abstraction Layer) - thin abstraction over graphics APIs
2. **render** - implements the default renderer and higher-level functions
3. **immediate** - immediate-mode drawing API for things like debug visualisation and UI
|