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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-22 11:06:32 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-22 11:06:32 +1000
commit6e487f076596ea5fa1bc9b9dcb87973754b38c59 (patch)
treebe26e739cdef5425b7d5c9d103c11b38c0371632
parent5a4da588b628fe3b1e612a49374b55d7075fd141 (diff)
reminder to add instanced rendeirng
-rw-r--r--src/ral/ral_impl.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ral/ral_impl.h b/src/ral/ral_impl.h
index 5376920..6e0ccc0 100644
--- a/src/ral/ral_impl.h
+++ b/src/ral/ral_impl.h
@@ -79,6 +79,7 @@ PUB void GPU_EncodeSetVertexBuffer(GPU_CmdEncoder* encoder, BufferHandle buf);
PUB void GPU_EncodeSetIndexBuffer(GPU_CmdEncoder* encoder, BufferHandle buf);
PUB void GPU_EncodeDraw(GPU_CmdEncoder* encoder, u64 count);
PUB void GPU_EncodeDrawIndexed(GPU_CmdEncoder* encoder, u64 index_count);
+PUB void GPU_EncodeDrawInstanced(GPU_CmdEncoder* encoder, u64 index_count, u64 instance_count); // TODO: implement instanced rendering
// --- Frame cycle
PUB bool GPU_Backend_BeginFrame();